Suggestion for combat simulation of Steemnova

Components

The combat simulation of the open source browser game SteemNova (https://steemnova.intinte.org/) could use some suggestions for improvements that make the simulator much easier to use.

Proposal

The combat simulation still has some weaknesses, which must be eliminated.

  1. When opening the simulator always assumes that you are the attacker. A slider or button, where you can click if you are the attacker or defender, would save many manual clicks and become much more user-friendly. With a click the simulator would transfer the fleet currently stationed on the planet from one field to the other. These are up to 14 fields, which no longer need to be filled in manually.

In addition, if you click on Defender, the simulation could directly import the defense of the planet, so that it does not have to be entered manually. This avoids the annoying review and manual entry.

  1. The officers have an important role in the battle, but they cannot be entered into the simulation, although you only need a current battle report and a scan of the current researches to find out which officers the opponent has at which level.
    Currently, the players are probably simulating the officers using the usual combat research, which should not be the point.

  2. You cannot attack with solar satellites, so this field should be deleted for the simulation for the attackers.

Mockups / Examples

The Current Simulator looks like this:

Simulator_Aktuell.PNG

If you implement the suggestions, it would look something like this:

Simulator_Suggestion.png

If the button is on "Attacker", the simulator imports the current fleet on the planet and enters it into the attacker slots.

If you now click on "Defender", the ships and their defenses are automatically entered into the defender slots.

(The colors are chosen a bit conspicuous to better recognize the changes. For the implementation I recommend the CI colours of Steemnova)

Benefits

  • Operation is simplified and can prevent up to 27 fields from having to be filled in manually in the worst case.

  • The officers with combat improvements are available in the simulator, which simplifies the overview of the simulation.

  • The bug that you can simulate attacks with solar satellites has been fixed.

  • The slider tells you if you are an attacker or defender in the simulation and automatically imports the defenses and ships stationed on the selected planet.



Posted on Utopian.io - Rewarding Open Source Contributors

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