Hello all Splinterlands friends,
This is my entry to the Battle Mage Secrets challenge from the Splinterlands team.
This week's theme is the Explosive Weaponry ruleset, so I would like to share a battle with it.
Usually, I will choose the high-speed monsters in the Explosive Weaponry battle, to take advantage of early attacks and deal as much damage as possible. However, I need to change my strategy because of Noxious Fume. The ability to stay longer on the battlefield is much more important than making the attack.
With this ruleset, I decided to use Water splinter (again), which is my strongest splinter.
| Summoner | Kelya Frendul - to have +1 Speed in order to give the early attacks and +1 armor to protect my monsters | |
|---|---|---|
| 1st position | Sea Monster - I chose him because of his Heal ability which can heal himself an amount of health and can stay longer on the battlefield | |
| 2nd position | Venari Marksrat - he will die 1st because of Noxious Fume and give +1 to all stats to Sea Monster and DeepLurker | |
| 3rd position | DeepLurker - he has good speed with high damage and health, he can attack the lowest health monster and deal the additional damage to adjacent monsters with Explosive Weaponry | |
| 4th position | River Nymph - her Cleanse ability to remove the effect of Noxious Fumes on Sea Monster | |
| 5th position | River Hellondale - his Resurrect ability will revive Venari Marksrat 1 time to give the additional +1 stats to Sea Mosnter and DeepLurker | |
| 6th position | Creeping Ooze - to use up all the mana and reduce opponent's monster speed in order to deal the early attacks |
You can click on the image to watch the battle
That's all for now and hope you enjoy this battle.
I would love to see your battle with the Explosive Weaponry rule set in the Splinterlands community.