How to Harness speed in Aimless rules. Splinterlands Battle Mage Secrets

Hello to Splinterlands community. How are you keeping up with LAND news? While you wait for the LAND feature to be released, you can now participate in the BATTLE MAGE SECRETS challenge. This is the second week of the BATTLE MAGE SECRETS challenge, which replaces the weekly SHARE YOUR BATTLE challenge.

This week, we'll discuss the rules of splinterlands battles, specifically AIMLESS. We can maximize the monster's chances of victory by understanding the battle rules. Sometime common monsters can defeat strong monsters by exploiting battle rules.


AIMLESS

For those who are unfamiliar with this rule, AIMLESS is a condition in which the battle grants all monsters the "SCATTERSHOT" ability. This grants ranged and magical monsters the ability to attack targets at random. So we don't know where the monster's attack will come from. The SCATTER ability nullifies the TAUNT and CAMOUFLAGE abilities as well. As a result, monsters will have the same chance of receiving random attacks.

If you come across this rule, several factors need to be taken into account.

  1. Choose a monster with high-speed points so that our attack has a chance of killing the opponent's monster before it attacks us.
  2. The extra shield can deflect haphazard attacks from archers because attacks are unpredictable. However, the shield is still vulnerable to magical attacks.
  3. Using magic monsters with the ability to blast is more efficient.
  4. Employ monsters with high health and attack points.
  5. The effects of taunt and camouflage won't shield you from scattershot attacks.
  6. The front position as a tank for archer monsters still requires the capacity to engage in melee combat.

RULES AND TACTICS

Only fire and dragon elements are permitted to compete in this battle. This is a big mana battle with a total of 48 Mana points. Even Stevens and Aimless are the available battle rules. Even Stevens restricts the use of monsters with even mana costs in battle. Aimless will offer to scatter shoot capabilities.

With the battle conditions and the limited number of elements available, I devised a strategy based on speed. I believe that the faster I attack in a random direction, the more likely it is that the attack will kill the opponent's monster at the beginning of time. So that I can reduce the number of attacks I will face. Then I summon Dragon Summoner HELIOS MATRIARCH.

I dispatch the monsters in the following manner:

👉 LINK BATTLE 👈

My troops' shield strength was reduced by two points in the first round. Then my troops get more speed points. As a result, the Naga assassin quick attacks tried to pierce IIdri Fyre's defense. Because of its speed, the Naga assassin avoided two attacks.

Meanwhile, despite her camouflage abilities, the Chaos Dragon launched a magical attack on Countess Sinash. The Pyromancer was also able to attack the enemy troops in the middle of the line, causing explosions to hit the monsters on the left and right. Djinn Chwala and Chimney Wallstop's attacks on the front line made Arkemis The Bear critical.

Arkemis The bear was defeated by the chaos dragon attack in the second round. As a result, all opposing monsters' shields vanish and the opponent's defense becomes vulnerable. Xenith Archer was eliminated from the battle after being hit by an opponent's attack. Chimney Wallstop's bloodlust ability can be activated after defeating Iidri Fyre in this round.

In the 3rd round, the technowizologist faced Djinn Chwala at the start of this round. However, the chaos dragon's scatter attack was aimed at the technowizologist. As a result, before he could attack Djinn Chwala, the technowizologist was knocked out.

Again, the Naga assassin's speed of 6 points caused the opponent's attack to miss. And, in addition to an explosion on the pyromancer's attack, the attack on Scavo Firebolt knocked the Countess Sinash aside because she was next to the Scavo firebolt. And victory in this battle is mine.

👉 LINK BATTLE 👈


FINAL THOUGHTS

Will my strategy be effective in this battle?
Of course, I took advantage of the extra rules in this fight by making speed a determining factor for victory. My first attack on my opponent allows me to weaken the opposing team's attack before it's their turn to attack my monster team.

The scattering ability becomes more dangerous when combined with a blast attack, increasing the number of opponents hit by the attack. The scatter ability will continue to hit monsters with camouflage abilities, such as Countess-Sinash.

Furthermore, keep in mind to keep placing monsters with melee abilities at the front of the combat team to act as tanks for attackers. Djinn Chwala and Chimney Wallstop successfully defended their front lines.

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As a result, this is my post about the Aim True ruleset. The combination of this ruleset and other additional rules in the battle will make predicting the outcome of the fight difficult. Continue to fight hard to get the most out of this ruleset.

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