Splinterlands Battle Mage - Briar Patch (Thorns)

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Hello Splinterfans!

This week we have the new Battle Mage Secrets weekly challenge with the ruleset Briar Patch.

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Until the Briar Patch ruleset came along, the only chance we had to use the thorns were with the mighty Mylor Crowling who gave your team an awesome advantage and punished anybody daring to use a melee attack against you.

When the ruleset was announced, it was thought that the power of Mylor Crowling was put to bed. This however is not the case! Whilst the usage of Mylor Crowling has gone down, those who do use him have an even bigger surprise advantage against their opponents now in my opinion.

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However, we are now talking about the game ruleset where all monsters will have the thorns ability. What is the best way to play this ruleset? Should you switch to a ranged or magic attack? Should you buff or de-buff? So many options.

On to this week's battle.

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My Team

This is a lowish mana battle and I will need some decent attack plus defensive capabilities.

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Summoner/ MonsterReason
Kelya FrendulExtra shield and speed
Lord ArianthusHeal and magic reflect
Tide BiterReflection shield
Merdaali GuardianHealth and shield repair
Djinn OshannusMagic attack and magic void
Torrent FiendCannon fodder
Furious ChickenCannon fodder

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Battle

My opponents:

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The rules for the battle are:

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Briar PatchAll monsters have the thorns ability
Tis but ScratchesAll monsters have the cripple ability
Broken ArrowsRanged monsters may not be used in battle

Watch the Battle on Splinterlands

or youtube:


ROUND 1 - Lord Arianthus vs. Albatross

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It was pretty clear with the game rulesets that there couldn't be any melee or ranged attack, leaving the only option of a magic attack possible.

Therefore, my idea was to counter that attack with Lord Arianthus and try and do as much damage to my opponent as possible. I had an ace up my sleeve with Tide Biter because he has the awesome reflection shield that can attack without worrying about any thorns damage.

My opponent has cleverly gone with Bortus who would also be my first choice for this match, but alas I do not have this summoner (yet).

In round 1, Albatross falls straight away and Lord Arianthus deals some serious damage to my opponents magic attack. Sadly, because of the cripple ruleset, takes some damage himself.

ROUND 2 & 3

The magic attack of my opponent continues to get reflected until finally Lord Arianthus falls in the third round. He cannot take any more.

Taking his place his Tide Biter with his reflection shield. He deals some serious damage to their tank and takes no thorns damage.

ROUND 4

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In round 4, both their Djinn Oshannus and my Tide Biter fall. This leaves a severly weakened opponent to face off against my own Djinn Oshannus still.

Round 5 - 7

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In round 5, River Nymph faces off against Merdaali Guardian who has no attack but plenty of health to fend her off.

In the following rounds, Djinn Oshannus picks off my opponents severly weakened team, one after the other. Debuffing the obvious attack pays off yet again!


Summary:

The thorns ruleset usually means no melee attack, so it is wise to often counter magic or ranged attack. It often pays to have some monsters like Tide Biter who have a reflective shield in your team to give you an edge.

How do you play the thorns ruleset?

Thanks for reading.

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Credits:

The title image was created in Canva with images from KELLEPICS / Pixabay
Screenshots and characters are taken from Splinterlands.

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Splinterlands Battle Mage - Briar Patch (Thorns) | Ecency