Cover edited in Canva Pro.
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This is a monster that I constantly use on lower levels. He's not strong and his ability is not as great but it does the job well. I like using monsters that can attack even at 1st position so I'm a fan of melee and magic damage types.
Death Elemental is the embodiment of Death decreasing your opponent's life before battle even began. Combining it with Thaddeus Brood, or Crypt Mancer makes a strong flexible team that counters almost all elements in the game.
Lore Summary
One of the elementals that was summoned by the great wizards of AZMARE. The Death Elementals are a terrifying force in battle which even the Lord of Darkness refuses to call them by their name.
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Market Price Buy
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A level 2 can be purchased for $18 while a maxed level one can cost you up to $250+. Death Elemental's expensive side comes from its mana cost and being an Untamed Card where packs are only available to third party or by buying from other players.
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Since the non-foil version has high value, expect that the gold foil is also expensive. The cheapest is for $21 and it'll give you a level 2 which has 1 more health than its level 1.
Market Price Rent
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The rental price is a little bit more affordable but still expensive. You can rent a level 2 for around 10 DEC per day which gives you 1 higher health than level 1. Good enough for a bronze league player.
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The cheapest gold rental is for16 DEC per day and that gives you a level 3 with a good 4000 collection power. This one rental immediately gets you to Bronze 2 in Wild, or Bronze 3 in Modern Ranked.
Stats
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Death Elemental's Stats is okay. It is on the weak side but is balanced with the fact that he has magic damage. Magic damage not only passes through armor but also does not miss making him reliably damage the opponent by 1 every turn.
Abilities
At level 1, Snipe is unlocked. Snipe changes the monster's target to non-melee monsters. This allows you to attack the back row first eliminating the supports and healers immediately. The only down side about this is that Death elemental has really low damage. It might take a few hits before he kills someone even with Snipe ability.
At level 4, Silence is unlocked. Silence decreases all opponent's magic damage by 1. Silence does not affect monsters that already has 1 magic damage before the Silence ability is applied. It is a good ability against Earth element which is mostly magic damage due to Obsidian. It would also be good when combined with Bone Golem, which has Void ability, that halves all magic damage.
At level 8, Weaken is unlocked. Weaken decreases all opponent's health by 1. Weaken does not affect monsters that already has 1 health before the Weaken ability is applied. This is a good overall ability and this effect actually stack. If you have 3 monsters with Weaken ability, all your opponent's monster reduces their health by 3 even before the game starts allowing you to eliminate most of them with 1 shot.
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Battle Highlights
Click the link below to see the full battle:
https://splinterlands.com/?p=battle&id=sl_5d1f4bfb080c20226dd4f11d19142a4f
Rules of Combat
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19 Mana Cap. Total mana cost of all monsters must not exceed 19 mana.
Standard Rules of Combat. No changes in the mechanics or rules during this battle.
All elements unlocked. Summoners and Monsters from any elements can be used during this battle.
Abilities Used During This Battle
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Those in BLACK font are mine.
Round 1
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- Silent Sha-Vi's Sneak attack killed Death Elemental.
- Undead Badger'sSneak attack killed Death Elemental
Round 2
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- Silent Sha-Vi's Sneak attack killed Life Sapper.
- Cursed Windeku's Thorns killed Cursed Windeku.
- Undead Badger goes to front making Sneak ability inactive. Undead Badger'sAttack killed Cursed Windeku.
- Cursed Windeku's Thorns killed Undead Badger.
π«π πππ ππππ Death Elemental? πΎππ ππ πΎππ πππ?
Yes. I do like using Death Elemental in lower league. He's 3 mana cost with Snipe. He also has magic damage allowing his attacks to pass through any armor making Protect abilities useless. Upon discovering the other abilities, I cannot unsee that Death Elemental is a mini Thaddeus Brood at higher levels.
Crypt Mancer provides -1 melee, -1 speed and -1 health damage to all enemies. Weaken provides -1 health and Silence provides -1 magic damage. With the combination of the 2 cards, this makes a good anti magic build which can be added into any other builds.
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Summoner: Crypt mancer: Gives -1 melee, health and speed to all opponent's monster.
Cursed Windeku: Death Elemental's best tank. Has 9 health for 6 mana with Thorns ability to inflict damage to melee attackers.
Silent Sha-Vi: Has Sneak ability so he can attack from any position.
Death Elemental: Has magic damage and Snipe ability giving him the ability to target monsters past the first position monsters.
αͺIαͺ YOαα αTαα©TEGY α―OαKEαͺ?
Yes. Crypt Mancer actually did most of the work. However, I still really like Death Elemental's combination of magic damage and Snipe as he can get pass through opponent's Protect ability.
α―αΌα©T α―Iαͺαͺ YOα TαY αͺIα΄α΄EαEαTαͺY αEαT TIα°E?
An old build of mine is pure magic damage from Death Elemental composed of Life Leech and Dragon Summoner Delwynn Dragonscale providing +1 magic damage to all of your monsters including Death Elemental. However, I also wanted to ttry Crypt Mancer as he's a super old card and, to be honest, I really enjoyed this experiment.
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- This post is an entry for Splinterland's Share Your Battle contest.
- Other sources that I do not own are cited under their respective photos. Photos and drawings without cited sources are mine and made for this post.
- Animated Banners and Dividers are edited in Canva Pro.
- Some of the fonts used are from instafonts.io
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GΣ¨Σ¨D αΠ¦αK ΞΠD KΣΣP GΠ―IΠDIΠG!