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This is a very weird battle. I know that the Anti-Bot system for Modern Format has been released for weeks or even more than a month now. So, me having an opponent with almost an exact lineup as me on a 37 max mana battle is very interesting.
In addition to this, the placement of the monsters are almost identical as well except for one monster difference which probably is the reason why I won this game.
I am pretty sure you will get astounded by this as well so come and check this surprising battle.
Contessa L'ament
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Mantoid
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Contessa L'ament
Market Price | Buy
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You can get a level 1 Contessa L'ament for $0.82. For a level 2, you can get it for $4.10. If you are playing in at least Silver, you might want to get a level 4 for $17.48 in order to use max level capped monsters for Silver.
Market Price | Rent
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You can rent one for really cheap right now. A level 7 costs 6.96 DEC per day? That level 7 should cost like 40+ DEC per day. I was really surprised about this. If you are seeing this now, I suggest you get it since I would rent this by tomorrow as soon as my rental expires.
Mantoid
Market Price | Buy
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At max level of 10, you can get one for $38. A level 4 can also be bought for $3.58 which has 1 damage increase.
Market Price | Rent
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You can rent a level 7 for 2.45 DEC per day. You can also get a level 4 for 0.81 DEC per day if you're Silver and lower.
Stats | Contessa L'ament
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Contessa L'ament is a Rare Summoner. She is a good summoner for specific rule of combat.
Abilities
-1 Range. All opponent's monsters range damage gets reduced by 1 with a minumum of 1. Monsters with 1 range damage before the effect applies is unaffected.
Stats | Mantoid
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Mantoid has 2 damage at level 1 and 3 damage at level 4. 3 damage is strong because it increases damage to monsters with Shield by 1, totalling to 2. In addition to that, the Snipe allows you more flexibility targetting pesky monsters at the back.
Abilities
At level 1, Snipe is unlocked. Monsters with Snipe changes the target to non-melee monsters that are not in the first position.
At level 6, Snare is unlocked. Monsters with Snare removes an opponent's Flying ability if hit.
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Battle Highlights
Click the link below to see the full battle:
https://splinterlands.com?p=battle&id=sl_947b3def501dff9e412244a4497a1491&ref=konaqua122
Rules of Combat
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37 Mana Cap. Total mana cost of all monsters must not exceed 37 mana.
Going the Distance Rules of Combat. Range monsters are the only monsters allowed in this battle.
All elements unlocked except for Fire, Water, Earth and Dragon Elements. Summoners and Monsters from this element cannot be used during this battle.
Abilities Used During This Battle
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Monsters in RED are my opponent's. Those in BLUE are mine.
Notes: All my monsters are at level 1 because I didn't rent Contessa L'ament. A level 1 summoner can only use level 1 monsters.
Round 1
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- Dhampir Stalker's attack killed Venari Marksman.
- Venari Marksman's Martyr effect affected Gargoya Devil
- Dhampir Stalker's attack killed Venari Marksman.
- Venari Marksman's Martyr effect affected Gargoya Devil
Round 3
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- Gargoya Devil's attack killed Gargoya Devil.
- Dhampir Stalker's attack killed Gargoya Devil.
Round 4
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- Dhampir Stalker's attack killed Supply Runner.
- Ravenwood Warden's attack killed Supply Runner.
Round 6
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- Dhampir Stalker's attack killed Goblin Chariot.
Round 7
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- Dhampir Stalker's attack killed Ravenwood Warden.
Round 9
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- Dhampir Stalker's attack killed Dhampir Stalker.
αͺIαEαα
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Summoner: Contessa L'ament: Decreases opponent's range damage by 1 via her effect. Good for when your opponent can only use range monsters.
- Venari Marksrat: Placed on the first position for the Martyr effect. When a monster with Martyr dies, it increases all of the monster's stats by 1. Monsters on besides it are the ones affected.
- Gargoya Devil: Has both Close Range ability to be able to attack on first position and Flying ability which increases the evasion chance against other non-flying monsters. It also has armor which is also increased by the Martyr effect.
- Supply Runner: No effect at low levels. Has a decent damage.
- Mantoid: Has Snipe ability to take care of monsters past the first position. Also has a more decent 5 health if needed to go to front.
- Ravenwood Warden: Has Protect ability which is very strong since they needed to burst through the armor before damaging the health.
- Dhampir Stalker: Has good damage at early levels with True Strike ability. Monsters with True Strike ability does not miss.
αͺIαͺ YOαα αTαα©TEGY α―OαKEαͺ?
Yes. The main difference in this game is Mantoid vs. Goblin Chariot. I always pick mantoid over his neutral counterpart. Both have the same mana cost but Mantoid has 2 health more. He also has Snipe which is very good in a lot of situations.
I am glad I picked Mantoid or else this would be a draw or worse, an RNG game or a game won by chance.
α―αΌα©T α―Iαͺαͺ YOα TαY αͺIα΄α΄EαEαTαͺY αEαT TIα°E?
For this battle, I think the only one I would change is including Queen of Crows because of her Close Range ability. If you get Queen of Crows at level 2, you also get Headwinds which has the same effect as Contessa L'ament.
So, if Queen of Crows are that good, why didn't I use her? Because I was trying to get away from Death Splinters which is my comfort zone. In recent seasons, I'm trying Water, Earth and Life Splinters.
I didn't choose Life here because my lineup for Life are Sneak Melees and this is a ranged battle. I can prove that by having a level 1 Contessa L'ament on a Silver game. I am just not paying attention to Death Splinters recently.
π«π πππ ππππ Contessa L'ament and Mantoid on Going the Distance Rule of Combat ? πΎππ ππ πΎππ πππ?
Yes. Mantoid's Snipe has a lot of synergy because other Splinters also have their Snipe monsters. Mantoid being a neutral monster, is a good complement to those monsters.
- This post is an entry for Splinterland's Battle Mage Secrets contest.
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GΣ¨Σ¨D αΠ¦αK ΞΠD KΣΣP GΠ―IΠDIΠG!