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loreshapergames
gaming
8y
Segira: 1985 Post-Release
The day after I release a game, I like to go over what all my thoughts are about the game, the process, and how it all has worked, as well as what can go better next time. Segira: 1985 is one of those
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loreshapergames
gaming
8y
It's finally here!
Segira: 1985 is now live on DriveThruRPG! It's available as a Pay What You Want title, so go over and download it (for free, if you want!). I'm not going to post a direct link to the finished PDF here
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loreshapergames
tabletop-rpg
8y
A Final Delay (Well, Technically, A Release, but it's DIY)
So I may have messed up some things and made some poor decisions in my life. So many mistakes. Life is misery. The good news is that Segira's done-ish, in the sense that all the content's in and so is
loreshapergames
tabletop-rpg
8y
Another (very short) delay
Currently I estimate that Segira is about three hours away from being finished. If it finishes tonight, I'll make a new post, but I'm pretty sure I'm going to be posting it tomorrow morning, so we'll get
tonyz
Black And White
6d
Promoted
No Entry. Monomad Challenge.
Different shapes, same use.
loreshapergames
christmas
8y
Merry Christmas!
I didn't get much done today in celebration of the holiday and due to family stuff. I'm also getting back on a sleep schedule, even though day job stuff won't start back up until January, and I'm a little
loreshapergames
tabletop-rpg
8y
Another Delay (but a short one, I promise!)
So, a quick mea culpa: I'm not going to get Segira done tonight. It's just not feasible, and while I could ship it it will be pretty seriously deficient. I'm missing up-to-date character sheets, it's still
loreshapergames
gaming
8y
Segira One Day from Release, a Map, and an Example of Play
One day left until I publish Segira, and it's coming along mostly well. There are always going to be things that I want to change, tweak and polish, but I think I'm going to be pretty happy with the finished
loreshapergames
tabletop-rpg
8y
Segira Two Days Away
So I mentioned a while back that Segira's hard release date is December 24, and I'm aiming to keep that promise. Some things that are probably going to change are the maps. I'm really unhappy with the
tonyz
Photography Lovers
2d
Promoted
Just Walk.
As seen in Utrecht, the Netherlands.
loreshapergames
gaming
8y
Prepping for Segira's Launch
Segira still has a lot of important parts to put together before it's ready, but I think that it's moving toward shaping up nicely. The big thing is finally finishing all the parts so that I can lay it
loreshapergames
steem
8y
20,000 Upvotes and the State of Steem
I lied about having more time tonight; apparently I can't plan around things and some more day job stuff came up. It should actually be done this time, so expect some Segira progress tomorrow. On a happy
loreshapergames
gaming
8y
The Importance of Interesting Character Advancement (and Hammercalled's next playtest focus)
One thing that I need to audit for Hammercalled is how often improving a character feels significant. Specializations probably feel important (because you buy +5 intervals, which are fairly significant),
loreshapergames
gaming
8y
The Problem with Solid State Games
One of the things that I've really been enjoying as I've played through Super Mario Odyssey (and I'm not even that far in) is how the game changes constantly. But it raises important questions about other
shawnnft
Three Tune Tuesday
4d
Promoted
I'm Back
back with some TTT
loreshapergames
gaming
8y
Perfect is the Enemy of Good
Long story short, my progress has been incredibly slow recently, and I've been bad at blaming a lot of it on my day job. Evidently I'm still writing for this blog just fine, but my actual game work's been
loreshapergames
hammercalled
8y
Threats and Situations Tired Musings
One of the things that occurred to me as I was working on some of the threat/new combat system for Segira (which I think is going to be significantly better than the old system) and working the old system
loreshapergames
segira
8y
Back to Inkscape
I don't have a lot to write about today because I spent some time on an experiment that didn't pay off. I decided to try and see if I could do Segira's geopolitical map in Wonderdraft. Long story short:
loreshapergames
update
8y
Standstill
I've just been really tired recently and day job stuff's been taking up a lot of my attention, so a lot of work that should be getting done is taking a lot more time than usual. I'm still feeling good
hirohurl
Threespeak
5d
Promoted
Satsman Prices Are Going Up in November. Here’s the Good News for Pioneers
Okay, here's a quick heads-up about Satsman ... Satsman founder Brian McGinty has announced a new pricing structure for November, which is good news for those of us who got in early... When Satsman launched
loreshapergames
hammercalled
8y
Changes to Combat in Hammercalled
The other day I wrote about changing how enemy NPCs work in Hammercalled, but today I want to detail changes in the combat system to match the changes to NPCs and make a better game in general. Simplicity
loreshapergames
tabletop-rpg
8y
Expanding the Segira Setting: Provinces and Cities
I've been a little less productive lately due to day job stuff and just not sleeping well, but I've been working on some of the parts of Segira that are a little less developed. The Provinces and Cities
loreshapergames
partiko
8y
Delays and Designs
As usual, I didn't finish Segira. Had a bit of fatigue starting to set in, so I took it easy over the long weekend, though I did write a little thing yesterday that people seem to have liked. I'm really
loreshapergames
tabletop-rpg
8y
Segira Adventure Part 5: Spy Games
The following video seems oddly appropriate for the alternative path in Act 1 of Segira's adventure, so I'm including it for mood listening. Of course, the players may not be aligned with NATO (and even
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