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mes
SciFi Multiverse
17d
Problems Plus 5: Launch Angle of 56° maximizes TOTAL distance a projectile travels
In this video, I show that firing a projectile has a maximum total distance traveled in the air when the launch angle is approximately 56°. This is 11° higher than the 45° angle needed to maximize the
$ 1.123
45
mes
MES Science
20d
Problems Plus 5: Launch Angle of 56° maximizes TOTAL distance a projectile travels
Extensive tutorial on deriving the launch angle to maximize the total distance, not just horizontal distance, that a projectile travels in the air.
$ 2.936
439
3
1
mes
SciFi Multiverse
1M
Problems Plus 3: Physics of a Ball Rolling Off a Table
In this video, I go over the physics of a ball rolling off a table and determine how far it falls, the angle and speed it bounces with, and the distance it travels for a second bounce after losing 80%
mes
MES Science
1M
Problems Plus 2: Firing a Projectile Up and Down an Inclined Plane
In this video, I go over projectile motion along an inclined plane and show that the launch angle that gives the maximum range upwards or downwards is half the angle between the plane and the vertical.
ecency
Town Square
11d
Published via Ecency
Promoted
Honeyback Is on Google Play: Android Friends, Come Fly
Honeyback, the kind little flying game we introduced last week, is now live on Google Play. 👉 Get Honeyback on Google Play iPhone friends, hang in there. The App Store version is still in review and we
mes
MES Science
1M
Problems Plus 2: Firing a Projectile Up and Down an Inclined Plane
Firing a projectile up or down an inclined plane goes the furthest when the launch angle is half the angle between the plane and the vertical!
mes
SciFi Multiverse
1M
Projectile aimed at a target downrange will always hit when dropped and fired at the same time!
In this video, I show that firing a projectile while aiming at a distance target downrange and dropping it at the same time will always cause the projectile to hit the target, provided that the projectile
mes
MES Science
1M
Problems Plus 1: Projectile fired from the origin
Analyzing projectile motion of an object launched from the origin and analyzing its maximum height, flight path, and ability to hit distant targets.
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