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latest #game-mechanics created topics | Ecency
malik-raheel
sustainable-gamefi
2023-01-08 12:14
Published via Ecency
Sustainable Blockchain Games Possible?
Sustainable blockchain play-to-earn games are games that keep growing with a user base, increase earnings for users, generate a return on investment for investors, and incentivize development.
$ 0.000
1
penderis
Splinterlands
2022-07-25 19:30
Published via Ecency
Dangling in the wild ~ New Focuses
With every win now counting to the focus, competition is definitely stiffer in Splinterlands. Now many might consider the new focus abilities more like a stiff middle finger and some may think it is just
$ 6.674
174
2
3
penderis
Splinterlands
2022-03-24 21:21
Published via Ecency
Bulk Rentals with Peakmonsters
This title is as boring as it sounds. So I will try to keep this short and bitter. In my previous post I said I have no interest in renting towards Gold 1, but as usual something changes and all of a sudden
loreshapergames
Tabletop Roleplaying
2021-02-20 03:30
Thoughts on Combat, Setting, and More for the Lite Game
It's been a while, and I haven't been the most diligent about keeping up on my work. I was finishing up my MFA thesis and I just didn't have a lot of energy thanks to some personal stuff, but I think it's
apnigrich
Shadow Hunters
2026-08-16 20:43
Published via Ecency
Promoted
Who Needs Furniture? Take It Away
This is my application for the contest Reflection Hunters Contest - SMARP (Show Me A Reflection Picture) ~ Round 285 🎺 Announcement 🎺! by @olgavita @olgavita, How's it going? Today I decided to show
loreshapergames
tabletop-rpg
2018-08-21 04:33
RPGaDay 20: Which game mechanic inspires your play the most?
So, here I am, a game designer talking about game mechanics. Hopefully nobody got their hopes up too high, because I'm going to give an answer that seems really weird, given what you'd expect: I don't
loreshapergames
tabletop-rpg
2018-06-21 03:40
Unsung Gods and Integrating Hammercalled with a Setting
As people may be aware, I've been working on my Hammercalled Roleplaying Game system for almost a year now, and I've been trying to make it as good a core for playing in any setting as you can find anywhere.
loreshapergames
tabletop-rpg
2018-06-10 07:51
The Joy of the Exploding Dice Pool
The first tabletop game I ever seriously played was Shadowrun's third edition. I'm not sure why I chose it over the fourth edition, which had recently come out (I suspect that the setting clicked with
loreshapergames
tabletop-rpg
2018-06-02 22:58
Rules Fatigue in Games
One of the issues that I've seen with a lot of modern games is a problem that I call rules fatigue. It occurs when a player has too many rules to comfortably remember or quickly reference, and as a result
ledcerv
Liketu
2026-08-16 12:35
Promoted
Caroní Riverbank / Ribera del Caroni
Ayer estuve trabajando en una comunidad a la orilla del Rio Caroní, quizas el rio más importante para Venezuela en termino de generación de energía eléctrica. En el patio del sitio de la jornada encontramos
loreshapergames
tabletop-rpg
2018-05-16 04:05
Hammercalled Narrative Character Creation Rules In Progress
One of the things for Hammercalled (the setting as well as the game for once) is that I really want to have strong ways to tie the players into the world and into their characters. In the core setting
loreshapergames
tabletop-rpg
2018-05-09 04:18
Hammercalled and Narrative Character Creation
One of the things that Hammercalled allows me to do, if I pull it off right, is to allow people to have a really flexible character creation process. Because of this, I want to try my hand at making a
loreshapergames
tabletop-rpg
2018-05-05 04:31
Hammercalled, Talents, and Mechanical Spheres
Hammercalled, Talents, and Mechanical Spheres One of the things that I feel strongly about in games is the role that mechanics play in drawing out a narrative. They exist to resolve conflict, so whenever
loreshapergames
tabletop-rpg
2018-05-02 13:17
The Economics of Game Mechanics
When you're designing a game, you want to make sure that you have an understanding of what exactly you are doing–games are to a certain extent learning opportunities, but they are also decision machines.
oadissin
Splinterlands
2026-08-16 23:41
Published via Ecency
Promoted
Season 101 Finale / Rewards & Preparation for the next Chapter
Splinterlands Season reset is the right moment to build a strong position in your adventure Have a great restart of the campaign in all formats available.
loreshapergames
tabletop-rpg
2018-04-06 03:45
Using Game Mechanics to Create Interesting Characters
As the Hammercalled Roleplaying Game nears its first alpha release (and probably a delay, because my planning may have predicted many more effective working hours than I get outside weekends on the weekdays),
loreshapergames
tabletop-rpg
2018-04-04 03:59
Balancing Characters: The Risk, Energy, and Reach Method
I've mentioned using the concepts of energy and reach to achieve balance in a roleplaying game before, but as it was part of a series on archetypes I don't think I really had time to explain what I meant.