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malik-raheel
sustainable-gamefi
4y
Published via Ecency
Sustainable Blockchain Games Possible?
Sustainable blockchain play-to-earn games are games that keep growing with a user base, increase earnings for users, generate a return on investment for investors, and incentivize development.
$ 0.000
1
penderis
Splinterlands
4y
Published via Ecency
Dangling in the wild ~ New Focuses
With every win now counting to the focus, competition is definitely stiffer in Splinterlands. Now many might consider the new focus abilities more like a stiff middle finger and some may think it is just
$ 6.674
174
2
3
penderis
Splinterlands
5y
Published via Ecency
Bulk Rentals with Peakmonsters
This title is as boring as it sounds. So I will try to keep this short and bitter. In my previous post I said I have no interest in renting towards Gold 1, but as usual something changes and all of a sudden
loreshapergames
Tabletop Roleplaying
6y
Thoughts on Combat, Setting, and More for the Lite Game
It's been a while, and I haven't been the most diligent about keeping up on my work. I was finishing up my MFA thesis and I just didn't have a lot of energy thanks to some personal stuff, but I think it's
marabuzal
Literatos
2d
Published via Ecency
Promoted
📘 «Remolino» (ES/EN)
Fuente Manuel la vio cruzar el parque y lo primero que pensó fue, qué belleza, dios mío. Lo segundo fue que se le había caído el libro. Lo recogió, sacudió la tierra de la portada y se quedó mirándola
loreshapergames
tabletop-rpg
8y
RPGaDay 20: Which game mechanic inspires your play the most?
So, here I am, a game designer talking about game mechanics. Hopefully nobody got their hopes up too high, because I'm going to give an answer that seems really weird, given what you'd expect: I don't
loreshapergames
tabletop-rpg
8y
Unsung Gods and Integrating Hammercalled with a Setting
As people may be aware, I've been working on my Hammercalled Roleplaying Game system for almost a year now, and I've been trying to make it as good a core for playing in any setting as you can find anywhere.
loreshapergames
tabletop-rpg
8y
The Joy of the Exploding Dice Pool
The first tabletop game I ever seriously played was Shadowrun's third edition. I'm not sure why I chose it over the fourth edition, which had recently come out (I suspect that the setting clicked with
loreshapergames
tabletop-rpg
8y
Rules Fatigue in Games
One of the issues that I've seen with a lot of modern games is a problem that I call rules fatigue. It occurs when a player has too many rules to comfortably remember or quickly reference, and as a result
apnigrich
Wednesday Walk
3d
Published via Ecency
Promoted
Another Beautiful Morning
This is a post to go with #WednesdayWalk challenge by @tattoodjay. Есть желающие погулять со мной этим прекрасным солнечным утром? Но я должен предупредить, что одеваться нужно достаточно тепло, чтобы
loreshapergames
tabletop-rpg
8y
Hammercalled Narrative Character Creation Rules In Progress
One of the things for Hammercalled (the setting as well as the game for once) is that I really want to have strong ways to tie the players into the world and into their characters. In the core setting
loreshapergames
tabletop-rpg
8y
Hammercalled and Narrative Character Creation
One of the things that Hammercalled allows me to do, if I pull it off right, is to allow people to have a really flexible character creation process. Because of this, I want to try my hand at making a
loreshapergames
tabletop-rpg
8y
Hammercalled, Talents, and Mechanical Spheres
Hammercalled, Talents, and Mechanical Spheres One of the things that I feel strongly about in games is the role that mechanics play in drawing out a narrative. They exist to resolve conflict, so whenever
loreshapergames
tabletop-rpg
8y
The Economics of Game Mechanics
When you're designing a game, you want to make sure that you have an understanding of what exactly you are doing–games are to a certain extent learning opportunities, but they are also decision machines.
zainalbakri
INDONESIAN HIVE
6d
Promoted
Four Fishermen Arrested for Suspected Drugs at Lampulo Fish Auction Site
Delete Post, due to one-sided news from the police.
loreshapergames
tabletop-rpg
9y
Using Game Mechanics to Create Interesting Characters
As the Hammercalled Roleplaying Game nears its first alpha release (and probably a delay, because my planning may have predicted many more effective working hours than I get outside weekends on the weekdays),
loreshapergames
tabletop-rpg
9y
Balancing Characters: The Risk, Energy, and Reach Method
I've mentioned using the concepts of energy and reach to achieve balance in a roleplaying game before, but as it was part of a series on archetypes I don't think I really had time to explain what I meant.
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