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latest #coding created topics - older | Ecency
teamhumble
technology
1M
Momentum for Creative Non-Coder Builders
i’m having an unusual off day monday. things are not hitting, tech is being just a little slow and cumbersome. years ago i would fight tooth and nail with the computer to do my bidding and get to the result
$ 0.000
4
techscribe
programming
1M
How AI Code Review Tools Can Cut Your Debugging Time in Half
If you've ever spent hours debugging only to find a typo, a missing semicolon, or an off-by-one error — you know the pain. AI code review tools have changed that workflow forever. In this post, I'll show
$ 0.000
7
2
popularai
ai-generated
1M
AI-generated pull requests are dumping work on maintainers
AI coding agents can open a pull request in minutes. Maintainers may spend hours proving it belongs. The real fix changes who pays the review cost. Read the full article on Popular AI
popularai
ai
2M
“Friendly Fire” exploit turns AI security agents into malware launchers
An AI security agent should catch malware. Friendly Fire showed Claude Code and Codex launching it instead. Here’s how it worked and how to stay safe. #AI
dobro2020
StemSocial
2M
Creando un listador de tareas con c++
Hoy me puse a desarrollar un listador de tareas aprovechando lo que aprendí con archivos de cabeceras y archivos ejecutables los cuales me permiten separar la lógica creando clases constructoras y manejando
hey2d
coding
2M
!
Downvoted by users, Reveal content
GLSL Lesson 4: Reshaping Light and Shadow with pow()
GLSL Lesson 4: Reshaping Light and Shadow with pow() Previous Lessons Lesson 1 Your First Shader: Painting the Entire Screen One Color In the first lesson, we learned the simplest thing a fragment shader
hey2d
tutorial
2M
GLSL Lesson 3: Understanding clamp() by Breaking and Fixing Colors
In the first lesson, we learned the simplest thing a fragment shader can do: paint every pixel the same color. In the second lesson, we moved beyond a flat color and started creating gradients. Instead
techcoderlabz
HiveSuite Community
2M
#Learn #Python #Together | 🔥 Day 10 | #basics | #datetime #strftime #formatcodes #dateobjects
Learn Python Basics Together 🚀 | Day 10 Welcome back to our Python learning journey! In today's lesson, we learn how to work with Dates and Time in Python using the built-in datetime module. Understanding
hey2d
Town Square
2M
!
Downvoted by users, Reveal content
Gradients: When Color Learns About Position
In the previous lesson, Your First Shader: Painting the Entire Screen One Color, we learned that a shader can fill the entire canvas with a single color by writing values into gl_FragColor. If you missed
hey2d
tutorial
2M
!
Downvoted by users, Reveal content
Your First Shader: Painting the Entire Screen One Color
So far we have been looking at code and breaking it apart piece by piece. That approach is useful, but there is another way to learn shaders that is often more effective: Change things and see what happens.
hey2d
tutorial
2M
Lesson 9 — HSB: When Color Stops Being Fixed and Starts Becoming a Space
If gradients were the first time color became a relationship, HSB is where color starts behaving like a coordinate system. This is lesson 9 in the series, and it sits right after gradients — not as an
hey2d
learning
2M
!
Downvoted by users, Reveal content
When Color Learns to Breathe — A Shader That Swaps Mood Over Time
Lesson: 8 There’s something strangely alive about this kind of shader. Nothing moves, nothing is drawn in the traditional sense, yet the screen never stays the same. It quietly shifts between two colors,
hey2d
learning
2M
Colors in GLSL: A Beginner’s Guide to Shaders and Color Control
Color in GLSL is one of the first things that makes shader programming feel alive. You go from abstract math to something visible, expressive, and instantly creative. At its core, GLSL color is surprisingly
hey2d
learning
2M
Understanding UV in GLSL: The Key to Mapping Space in Shaders
UV coordinates are one of the most fundamental ideas in GLSL, yet they are often misunderstood when you first start working with shaders. At their core, UVs are simply a way to describe position inside
hey2d
tutorial
2M
Are Vector Components Constants in GLSL? Understanding What Vectors Really Are - TUTORIAL 7
One question almost every shader beginner asks is whether vector components such as .r, .g, .b, .x, .y, and .z are fixed values or special constants. The short answer is no. They are simply labels used
dobro2020
StemSocial
2M
Aprendiendo a utilizar archivos de cabecera en c++
Cuando tengo algún tiempo libre aprovecho a seguir estudiando con c++ que es un lenguaje que ofrece bastantes cosas pero tuve que mudarme de editor de código a visual studio la razón de esto es muy simple
obotzcanada
coding
2M
Published via Ecency
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Low reputation account with an unverified outbound link, Reveal content
Robotics & Coding Classes for Kids in Vancouver | OBotz
OBotz offers comprehensive coding classes for kids near you in Vancouver. The hands-on learning promotes STEM skills and sparks creativity. Enroll now!
techcoderlabz
Programming & Dev
2M
#Learn #Python #Together | 🔥 Day 8 | #basics | #file #handling #read #write #append #Students
TechCoderLabz
Learn Python Basics Together 🚀 | Day 8 Welcome back to our Python learning series! In today's video, we explore File Handling in Python, one of the most practical topics you'll use in real-world applications.
hey2d
coding
2M
!
Downvoted by users, Reveal content
Creating Procedural Galaxies and Nebulas in GLSL
Look at images captured by space telescopes. Galaxies are filled with glowing clouds of gas and dust. Some regions appear bright blue. Others glow purple, pink, or orange. The colors blend together smoothly
hey2d
coding
2M
!
Downvoted by users, Reveal content
Creating a Procedural Night Sky and Stars in GLSL
When you look into the night sky, the stars seem randomly scattered. Some are bright. Some are barely visible. Some appear grouped together while others sit alone. Although they look random, we can recreate
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