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latest #apple2 created topics | Ecency
darth-azrael
retrocomputing
4y
Published via Ecency
The Spartan by Mimic Systems
Commodore Power Play – December 1984/January 1985 The Mimic Systems Spartan was an interesting and unique piece of hardware. It has often been referred to as an Apple II/II+ emulator for the Commodore
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darth-azrael
retrocomputing
5y
Super Fan II & Zener Ray (Apple II)
Exotic cooling solutions for computers are not just a modern phenomena. Most 8-bit computers didn't have any fans and may or may not have included heatsinks on the CPU or other chips. Nevertheless, in
$ 6.474
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darth-azrael
retrocomputing
5y
Core, Volume 1, Number 2, 1983
Core was an offshoot of Hardcore Computist Magazine and was only published for three issues. This was a magazine dedicated to the Apple II line of computers and included mostly type-in programs and other
darth-azrael
retrocomputing
6y
The Bottom Line (Apple II)
This particular ad is from the premiere issue of inCider from January 1983. inCider was a magazine dedicated to the Apple II line of computers. Back in the day, there were tons of computer mail order places
indiaunited
Indiaunited
1d
Published via Ecency
Promoted
Indiaunited new contest and last contest results
Source Namaste everyone! We have decided to host a weekly contest aimed at becoming a community with better engagement and having more presence on Hive. These contests will be organised each week to boost
darth-azrael
retrogaming
6y
The Movie Monster Game (Commodore 64)
The Movie Monster Game was originally released by Epyx in 1986 for the Apple II and Commodore 64. It lets every kid realize their fantasy...at least if their fantasy is to control their favorite movie
darth-azrael
retrocomputing
6y
Hardcore computing (Volume 1, Number 1)
Hardcore Computing was a technically oriented magazine primarily for Apple II users. It was controversial for its emphasis on circumventing copy protection. The first issue includes: Publisher's Message
darth-azrael
retrocomputing
6y
Computist (July 1987)
"Fore the serious user of the Apple II" was the slogan of Computist. It did tend to emphasize technical articles and was particularly focused on circumventing disk based copy protection that
darth-azrael
retrocomputing
7y
The Best Of Hardcore Computing (1984)
Hardcore Computing started life primarily as a magazine that provided information on circumventing disk based copy protection (mostly for the Apple II) though it did contain some other, mostly technical,
jane911x
Hive PH
8d
Promoted
Sometimes, we just gotta create our own magic
This photo was captured from my cousin's house yesterday as we celebrated her birthday. It's been a while since I've looked at the city lights from above and thought how enormous the world can still be.
darth-azrael
retrocomputing
7y
Hardcore Computist (August 1988)
Hardcore Computist was a technically oriented magazine that mostly covered the Apple II. It was controversial for its emphasis on circumventing the disk-based copy protection of the time. The August 1988
darth-azrael
retrocomputing
7y
VersaWriter (Apple II)
Read more:
darth-azrael
retrocomputing
8y
Hardcore Computist, Issue Number 3
Hardcore Computist was a long running magazine dedicated to the Apple II. It was relatively technical in content and was especially known for publishing details for circumventing disk based copy protection.
darth-azrael
retrocomputing
8y
Hardcore Computist – Issue Number 6 (1984)
As it says at the top on the cover, Hardcore Computist was primarily about "How to backup, unlock, or modify copy-protected software." As such, it was pretty controversial for most of its life.
travelflower
Worldmappin
3d
Promoted
Where the Vastness Loses Itself – Neuhardenberg
52.59564, 14.24116
The farther one travels into the Märkisch countryside, the less Germany seems prepared for its own size. The roads become emptier, the villages smaller, and then, suddenly, something appears that seems
darth-azrael
retrocomputing
8y
Computist (September 1988)
"For The Serious User of Personal Computers" This magazine was primarily for Apple II users and was controversial for its emphasis on circumventing copy protection. While there were other technical
darth-azrael
retrocomputing
8y
S.A.M. (Atari 400/800, Apple II/II+)
Speech synthesis seemed to be all the rage in the early to mid 1980s. S.A.M. is one of a variety of speech synthesis products available during that time. S.A.M. is short for Software Automatic Mouth and
darth-azrael
retrocomputing
8y
Computist (March 1987)
Computist (later Hardcore Computist) was a long running magazine for the Apple II line of computers. It was technically oriented and much of its coverage involved how to remove copy protection from commercial
darth-azrael
retrocomputing
8y
A+ (August 1984)
A+ was a long running and probably the most popular Apple 2 magazine for most of that computers life. The August 1984 issue was 188 pages and includes: Cover Story Go For The Gold - Helping U.S. athletes
jane911x
Family & Friends
7d
Promoted
Weekends that look like this
I've been working home for the past month now and honestly, it does get boring. From 9am to 6pm, I'm with my laptop learning about my new job with very little human interaction. Well, from time to time,
darth-azrael
retrocomputing
8y
The Write Stuff (Apple II)
Whereas computer games mostly stayed around the same price point throughout the 8-bit era, application software varied much more. For instance, this word processor, The Write Stuff, for the Apple II is
darth-azrael
retrocomputing
8y
Hardcore Computist, Issue Number 9
Hardcore Computist, later just Computist, was a magazine dedicated to the Apple II that was published between 1981 and 1993. It covered various technincal aspects of the Apple II but was primarily dedicated
darth-azrael
retrogaming
9y
Apple II / TSR Advertisement (1983)
In the 8-bit computer era, TSR was probably best known for their partnership with SSI in bringing Dungeons & Dragons games to computers. Those "gold box" games were some of my favorites on
darth-azrael
retrocomputing
9y
Hardcore Computist, Issue Number 16 (1985)
Hardcore Computist was a long running technically oriented Apple II magazine. It was somewhat controversial because it was mostly dedicated to circumventing copy protection. Issue number 16 from 1985 includes
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