Shadow Snitches are created by the conjurers of the Chaos Legion. Weaving Death magic, they breathe life into beings made completely of darkness. The purpose of the Shadow Snitches is to be deployed into lands prior to the Chaos Legion's invasion. Moving from shadow to shadow, they are listeners and watchers, feeding information back to the Chaos Legion.
But once the invasion is complete, the Shadow Snitches still serve a purpose. They can locate and follow high-value targets, reporting back on movements to Chaos Legion leadership. If needed, Shadow Snitches can also capture prisoners and bring them back for interrogation.
Reason for Picking:
One of the newest summoners for the death unit, it provides negative 1 magic attack and negative 1 health to opponents.
Reason for Picking:
A very good damage tank for the death unit but very costly at 9 mana cost. It gives 5 melee attack, 2 speed, and 9 health at level one.
Reason for Picking:
A perfect second position monster for the death element team that provides reach ability plus 5 health.
Reason for Picking:
A very good sneak attack death monster that provides 3 speed and 5 health plus 2 melee attack.
Reason for Picking:
A very effective 2 range attack death monster with 4 health for only 4 mana.
Reason for Picking:
A good range damage death monster with 3 damage attack, 2 speed and 5 health.
Reason for Picking:
A very useful death tank monster that provides thorns ability. It also gives you 2 melee attack, 3 speed, and 9 health.
HEAVY HITTERS
All Monsters have the Knock Out ability.
TAKING SIDES
Neutral Monsters may not be used in battles.
(PLAY BY PLAY)
Reaction: This is a long and great battle as we both use the same death element unit and same summoner. 6 versus 6 monsters too. Let the battle begin!
Reaction: At the start of round 2, since I put my 2nd tank at the backline it seems working as the sneak attacker from my opponent gets beaten by the thorns ability of my 2nd tank.
Reaction: 5 against 2 monsters left, it seems I saw an advantage already on my end.
Reaction: At the start of round 4, I still have the advantage as I got 3 monsters against 2.
Reaction: It seems the table turns now as we both have 2 monsters left but I believe in my death unit that will surely prevail at the end.
Reaction: My thorns ability provides me a great lift in this round and will finish this battle off after.
Reaction: A ranged attacker against melee attacker in the first position at the end. Melee monster is at my side and provides me with a clutch win for this one.
This was a great battle and I'm happy to win this one in the end. Both of us use the same element and summoner so the only difference-maker for us here is the monster's abilities.
My lineup is consists of 2 tank monsters, 2 range monsters, and 2 more melee attack monsters.
Yes, as I planned to have 2 tanks 1 in front and 1 at the backline. It really helps me to win the game in the end.
As always, depending on the rulesets and mana cost allowed, I will definitely maximize all the monster's availability and effectiveness.
This is a new monster for me but it's ok to use it on a lower league battle and honestly it's not one of the good "reach" ability monster around.
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