The Magi Tower is where Goblins go to learn how to use psychic abilities. It isn't just a gift Goblins can learn, but due to the proximity of Gobson, Goblins tend to show up more frequently. The Magi who calls the tower home, enjoys teaching the art of using one's mind to move objects and read thoughts. Goblin Psychics use their abilities to perform work in Gobson or become adventurers and practice to become a full fledged Summoner.
Reason for Picking:
A good summoner that provides +1 magic to all friendly monsters and is a very good fit with GOBLIN PSYCHIC.
Reason for Picking:
A 4 melee, 2 speed, and 10 health tank for earth unit that also provides flying ability at level one, a nice monster to tag with GOBLIN PSYCHIC.
Reason for Picking:
A good tank for earth unit that provides taunt ability plus 2 magic attack, 2 speed, and 10 health. A good fit for the second position.
Reason for Picking:
A good neutral sneak monster that gives 5 melee attack and is very useful on the battlefield for the Reverse Speed ruleset.
Reason for Picking:
A rare range earth monster that has Blast ability, plus 2 range attack, 3 armor, and 3 health.
Reason for Picking:
A tank heal ability earth unit that has 2 magic power and 3 health. This week's feature for the share your battle challenge.
Reason for Picking:
A legendary neutral monster that provides 1 magic damage and 4 health. It also has affliction and camouflage abilities.
REVERSE SPEED
Monsters with the lowest Speed attack first and have the highest chance of evading attacks.
(PLAY BY PLAY)
Reaction: LIFE VS EARTH SUMMONER, 6 against 6 monsters, this battle should go down to the wire.
Reaction: 5 versus 5 monsters left and it's interesting to see who will gain the advantage on the next round.
Reaction: It seems that I was able to get the advantage and it will only take a few more hits to finish him off.
Reaction: The final round comes and the damage attack of my team was too much for my opponent to handle.
This was an unexpected fast battle for a 99 mana cost ruleset. With the help of my tank heal monster GOBLIN PSYCHIC, my team was too much for my opponent.
My lineup is consists of 3 magic monsters, 2 melee monsters, and 1 range monster.
Yes, my strategy works well and most of my monsters complement each other's abilities.
I will just make some adjustments from positioning and if the ruleset applies will add more powerful monsters around.
I DO! This earth healing monster is very helpful to a powerful tank and will definitely be a difference maker on the battlefield.
To watch the full gameplay, please click HERE
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