The Twilight Basilisk is one of the fiercest predators that lives in the sands surrounding the Draykh-Nahka city of Centrum. They are considered reptiles in the snake family, although some older residents of the Dragon Splinter think of them as Dragon relatives.
Basilisks are the largest type of snake in the Splinterlands, but it only takes a small amount of their venom to kill a bronk.
Reason for Picking:
One of the good summoners to use in Dragon Unit. It will give all your monster a flying ability that increases the chances of your opponent to miss some of their attacks.
Reason for Picking:
A good damage tank for this team that provides 2 melee, 4 speed, 6 armor, and 7 health.
Reason for Picking:
A great second position monster for the dragon team that provides reach ability and good speed at 3.
Reason for Picking:
A very common monster that serves as a decoy with zero mana cost.
Reason for Picking:
A very good legendary monster that has void ability and 2 magic damage with 5 speed plus 10 health.
HEALED OUT
All healing abilities are removed from Monsters and Summoners.
(PLAY BY PLAY)
Reaction: This is all about survival of the fittest as my team of 4 monsters is up against 6 monsters.
Reaction: At the start of round 2, 4 vs 4 monsters left and it seems the battle just get started.
Reaction: Round 3 is now live and I cannot gauge who got the advantage at this point.
Reaction: At the start of round 4, due to some miss attacks from my opponent I started to feel that I got some advantage on this round.
Reaction: I have now the upper hand as I have 3 monsters left against 2.
Reaction: This is the end of my opponent's journey as the speed and flying abilities of my monsters are too much for them to handle.
This was a pretty good battle to watch as the first 3 rounds seem no one has the advantage on both fighters. Luckily, with the great speed combination of my monsters, I was able to get the victory.
My lineup is consists of 2 melee monsters, 1 legendary magic monster, and 1 zero mana cost monster.
Yes, as I picked up monsters with great speed and damage combined with summoners flying ability.
I will make changes as long as the ruleset allows me to. However, it seems that this combination is good to have moving forward.
Yes, as long as I play it on the lower league and use it too in some low mana cost battle.
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