Any explorers that delve too deeply into the crypts, mausoleums, and necropolises of the world will find a foe they are unprepared for. Not undead, not liches, and not other monsters that can be found in the deep. Instead, tales are told of the crypt beetles. Enormous insects that are found feeding on the corpses within. Most explorers think they are a mere nuisance and will try to scare them away from whatever tomb they are choosing to rob.
But things don't end well for those explorers. These large beetles will defend themselves and their food aggressively. And any explorer that makes it back out alive will have impressive scars to show from the crypt beetle's bite.
Reason for Picking:
A very good fit summoner for CRYPT BEETLE that gives plus one armor to all friendly monsters.
Reason for Picking:
An epic dragon unit that provides 2 melee damage, 2 speed, 5 armor, and 9 health plus thorns ability at level one. A good fit to team up with CRYPT BEETLE as a back up tank.
Reason for Picking:
A death unit that has shield ability and provides 1 melee damage, 1 speed, 1 armor and 2 health. A good support monster that served as 2nd tank for this team.
Reason for Picking:
A zero mana cost unit that can always fit to the team that will provide as an extra monster in the battle field.
Reason for Picking:
A rare death unit that has 2 range damage, 2 speed and 2 health for 3 mana cost. It's a good support unit for this team.
Reason for Picking:
Another rare unit that provides 1 range damage, 5 speed, and 2 health. A good fit monster to team up with CRYPT BEETLE.
STANDARD
No modifications to the standard gameplay rules and mechanics.
(PLAY BY PLAY)
Reaction:
DRAKE OF ARNAK VS KELYA FRUNDEL summoner, 5 versus 4 monsters. Let's get ready to rumble!
Reaction:
I have a combo of melee and range attackers against a mix damage attack from my opponent. It's gonna be a survival of the fittest.
Reaction:
I have eliminated the other team's tank and it gives me a momentum to start with.
Reaction:
Another monster was eliminated from my opponent and it comes down to two monster left against my 5 units.
Reaction:
My team remains untouchable and are going strong to win this battle.
Reaction:
This is the final round and my team comes up with a victory with their overwhelming power and grit that remain consistent at the very end.
Six rounds of non stop battle that presented how important a chemistry of monster should be picked properly in the battlefield.
My lineup is consists of 2 melee units, 2 range units and 1 neutral unit.
It worked well. My team was able to survive all of the attacks from my opponent and surprisingly no one was eliminated from them.
I will definitely try to mix and match some of the monster with powerful abilities.
It's very difficult to use it as of the moment and I will say NO this time as I also rarely use it due to there are more powerful melee damage monsters especially tank in the DEATH team. However, this seems useful as alternate tank or can be a good fit tank with shield ability for a low mana cost battle ranging 12 below.
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