Hello, great warriors of Splinterlands, I hope you all are doing good and enjoying your day. Today I am again here with a new entry for the BATTLE MAGE SECRETS Weekly Challenge "RULESET: Lost Magic" which is offered by @splinterlands. You can also participate in this weekly challenge, to know more about how to participate in this challenge visit this link.
ABOUT: Lost Magic Ruleset:
Lost Magic is a ruleset in Splinterlands battles in which Magic monsters may not be used in battle.- Use Thorns and Demoralize to counter melee attacks.- Use Headwinds and Return Fire to counter ranged attacks.- Units with 2 types of attack (which include magic) cannot be used.
Battle Lineup And Link:
You can watch my battle by clicking on the above ๐ picture
You can watch my battle by clicking on the above ๐ pictureBattle Ruleset:
There were three rulesets in this battle
Lost Magic, Amplify, and Armored Up. The allowed mana cap was 50 and only two Splinter Summoners (Water and Death) were active in this battle.Battle Summoner
I choose
PEMBROOK NYMPH as a Summoner for this battle which is a Reward edition rare Water Splinter Summoner. It costs 6 mana and has two abilities +1 Health and Conscript. I have upgraded it to level 5 and under this summoner, I can use up to level 6 common cards. I chose it for this battle because I have upgraded it to level 5 and it is the high level I currently have in my collection so that's why I chose it. Also, I wanted to use a Gladius edition card in this battle I used it for this battle. Currently, I have this summoner at level 5 and soon I will upgrade it to level 6.
1. NOA THE JUST:
In the first position, I used
NOA THE JUST which is a Reward Edition No attack monster from the water splinter. It costs 5 mana and has Rust ability at level 1. I have upgraded it to level 3 in which it gains one more ability, Dodge. I used a Weapon Training monster in the second position so my this monster got melee attack. I used it in the first position because it will do a melee attack along it has a Dodge ability which will make it much stronger to be damaged. Currently, I have this monster at level 3 and it works fine for me in battles.
2. KULU MASTERMIND:
In the second position, I used
KULU MASTERMIND, which is a Legendary Reward edition Melee attack monster from the Water Splinter. It costs 9 mana, does a -4 melee attack, and has 2 abilities Opportunity and Weapons Training at level 1. I have upgraded it to level 2 in which it gains one more ability Shield. I used it in the second position and in this battle because of its Sheild and Opportunity abilities. I will soon upgrade it to level 3.
3. SUPPLY RUNNER:
In the third position, I used
SUPPLY RUNNER which is a Chaos Legion edition Common Range attack monster from the Neutral Splinter. It costs 6 mana, does a -2 range attack, and has a Swiftness ability at level 5. I have upgraded it to level 5 for the Swiftness ability and in this battle, I used it because of its swiftness ability which increases the speed of the monsters by +1.
4. ISGALD VORST:
In the fourth position, I used
ISGALD VORST, which is a Gladius edition Common melee attack monster from the water Splinter. It costs 5 mana, does a -2 melee attack, and has 2 abilities Bloodlust and Opportunity at level 1. I have upgraded it to level 5 in which its melee attack increases from 2 to 4. I used it in the fourth position and in this battle because of its Bloodlust and Opportunity abilities. Currently, I have this monster at level 5 and it works fine me.
5. SWAMP SPITTER:
In the fifth position, I used
SWAMP SPITTER, which is also a reward edition rare range attack monster from the water Splinter. It costs 7 mana, does a -2 range attack, and has a Repair ability at level 1. I have upgraded it to level 4 in which its range attack increased from 2 to 3. I used it in this battle because of its Repair ability which will recover the armors of the friendly monsters.
6. CLOCKWORK AIDE:
In the last position, I used
CLOCKWORK AIDE, which is also a reward edition an Epic No attack monster from the Neutral Splinter. It costs 4 mana and has one ability Swiftness at level 1. I have this monster in the gold foiled version that I got from the reward chests opening at level 2. I used it in this battle and in the last position because of its Swiftness ability which will increase the speed of the monsters by +1.
Battle Result:
In the below screenshot, you can see that I have won this battle and I was rewarded with 375 glints and 2.523 staked SPS.
Did your strategy work?
Yes, in this battle my strategies worked well for me and I won it.
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