When I was in the clock tower, Cash suddenly called and told me that Mad Hatter had given himself in. He is up to something and he wants to talk with Batman. I quickly went to the GCPD.
Just outside the interrogation room, Officer Hobs was standing. He seemed very piss off at the Mad Hatter. Mad Hatter is very annoying. He never answers questions directly. His answers will be good enough to blow your mind.
I enter the room. As soon as he saw me, an evil smile came to his face. He was in the mood for fun. He started to say the clues as a poem.
He didn't want to say anything. But Batman forced him to talk. He grabbed Hatter's neck in his hand and threatened him. He started to talk. He said, 3 of the policemen were captured and caged in 3 different places. When you hear the siren, you better look around.
I came out of the GCPD and suddenly, I heard the sound of a siren. It was coming from a small island in the middle of the sea. With a simple glide, I wouldn't be able to reach that place so I used the grappler hook to boost the gliding. That skill helps a lot for fast long distances covered by gliding.
I had no idea where the captive was, but I was hearing the sound. So I followed the sound and reached a place where a police car was parked.
Using the detective mode, I saw that one person was trapped inside. His hand was tied and there were a lot of bombs around him. So before opening the car, I needed to defuse the bomb first.
I used the hacking explosive device to defuse the bombs. It was my first time using this device and defusing a bomb. It wasn't so easy because I had to combine both fused togather but those fuses were disappearing so fast. After so many tries, I finally defused the bomb.
I saved the first police man. When I asked what happened, he said they were patrolling the area when their car's siren became so loud. They pulled over the car and then everything became black and he ended up here. He didn't know where his other friends were.
I have to find all other policemen as soon as possible.