Healed out : No type of healing is allowed in the battle.
Melee Mayhem : Melee attack from anywhere.
Mana Cap : 99
Available Element : Fire, Water, Earth, Dragon
| Pos# | Monster | Level | Ability |
|---|---|---|---|
| 1 | Grum Flameblade | ★2 | Bloodrust, Void Armor, Void |
| 2 | Legionnaire Alvar | ★2 | Void Armor, Giant Killer |
| 3 | Disintegrator | ★4 | Demoralize |
| 4 | Desert Dragon | ★2 | Trample, Piercing |
| 5 | Chaos Dragon | ★2 | Flying, Scattershot, Blast |
| 6 | Djinn Chwala | ★2 | Thorns |
It really worked! Chaos Dragon eliminated Feasting Seaweed at 1st round.
At round 2, Desert Dragon damaged Sea Monster (Health:7, Armor:1 -> Health:3, Armor:0), and Legionnaire Alvar could finish him off. I am definitely going to use the dragons more.
I love Dragon monsters. I mostly play in the silver league. I currently possess four Level 2 Chaos Legion Dragons (Chaos Dragon, Desert Dragon, Void Dragon, and Zyvax Vuul). They all have flying ability, so I use them very often in Earthquake battles.
I usually choose Chaos Dragon (★2, Flying, Scattershot, Blast) if Taunt monster frequently appeared in the opponent's recent 5 matches.
I usually choose Desert Dragon (★2, Trample, Piercing) in Stampede (The Trample ability can trigger multiple times per attack if the trampled Monster is killed) battles.
I usually choose Void Dragon (★2, Flying, Void) if the opponent didn't usually choose melee team in the recent 5 matches because Void Dragon has high speed, Flying and Void.
I usually choose Zyvax Vuul (★2, Flying, Recharge, Close Range) in high-mana and Unprotected (Monsters do not have any armor and do not get armor from Abilities or Summoner Buffs) battles.