Splinterlands Art Contest! // Week 165 // Wood Nymph (3D)

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My first completely from-scratch model with no re-used parts (despite being familiar with Blender for more than a year).
"mPmNtqG5IK.gif"
(gif taken in Unity Game Engine)
Head sculpt
"blender_HRHfwswjGD.png"

"blender_Pb2Z653hwM.png"
Starting to look great with the eye tex.
"blender_khVE7YLVOR.png"
Decided to upgrade to Blender 2.9 at this point.
"blender_eMTKrUjEq0.png"
The default materials looking way nicer in the new version. Almost don't even need textures.
"blender_2LzvjyKZLY.png"
Painting body and hair textures actually making a world of difference.
"img.png"
Maybe I'll optimize it for VRChat use or something later.

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Splinterlands Art Contest! // Week 165 // Wood Nymph (3D) | Ecency