After putting some hours in i like how well thought and balanced the game is for alpha. My only complaint is catching wilds early is punishing... maybe take into account healer level compared to wild level? Nothing worse that losing 80% of your attempts to get a creature and never being able to save dust because you just cant catch anything. Ive noticed a huge difference when youre just starting and you miss your first 4 or 5 and the game just doesnt progress until you can get a 2nd and 3rd creatre.
RE: Holozing:Wilds Public Alpha Testing