Holo everyone!
Apologies for not posting in a very long time, things have been quite crazy. While we have a lot to make up for in terms of posting, achievements still to be sent out, name contest winners to be chosen, etc, we wanted to take the time to invite everyone over to test our Incremental clicker game we've been working on to launch so our healers have something to heal while waiting for the main game!
Without further ado, let's get into what we want to invite you to today!
(How to test at the end of the post, if you wanna skip intro)
Holozing Wilds is an incremental 2d clicker game based on our healer x creature game mode.
You pick a healer, you get a creature of random rarity and the game starts!
We've implemented a very short tutorial to guide you over the basics. Let us know if it helps!
We also have a lengthy game guide set up for those wanting to get into the details, most will get the gist of it while playing however.
Think of Trimps x Clicker Heroes x many other games similar games while staying true to our main game as much as possible.
Healers and creatures in this game don't reflect towards the main game.
However, if you already have items from Alpha Vials from the main game, you'll be able to select your top creature to play with and some consumables to give you a kickstart in :wilds. Your collected Holo Dust from December Events will also apply to your launch in :wilds.
Everything crafted, captured, level progression, etc, is only for Holozing:Wilds.
When we're done testing, we will be introducing HAF NFTs for Holozing:Wilds as well, giving the community a way to trade creatures, items, etc.
This is an open Alpha testing period, any progression, creatures, items are due for a reset before the official Beta launch. You may however earn Alpha Testing badge/title/achievement for participating.
If you're active and contribute with bugs/glitches/other oddities in our Discord, we may reward you with some Hive from @zingtoken.
Our main want from this alpha test, other than the things mentioned above, is to also check connectivity and if our servers can handle more active players for an official launch. While we work on some last additions and adjustments to Expedition and PvP game mode as well as how we'll be generating NFTs and Healers.
Any other contributions you think are valuable to be pointed at and haven't been mentioned already to the team will be valued and logged to send out some Hive as thanks for pointing out to them. We don't wanna call it a bug-bounty as we don't wanna invite the wrong people over, so don't expect a lot of rewards.
A big thanks to everyone who's been testing it out so far and we hope to see a few more names appear on the list in the upcoming days!
based on price of Hive and longevity of Alpha Vial sale. Overall Zing distribution was lowered by about 50% and this'll allow us to start distributing Zing rewards to Holozing:Wilds players for the beta launch of the game. This will be separated based on different level/rarity brackets for PvP and how far people get in their Paragon journey in PvE as well as other variables such as creature rarities your healer brings with them past Paragon.
We are also planning on sunsetting Alpha Vials here soon and replacing them with Beta Vials. While you won't be able to open the beta vials yet, you'll be able to purchase them and earn some Zing along with Alpha Vial holders and Alpha creatures/items/consumables.
Thanks to everyone for your support in the past and continued support. We hope you enjoy Holozing:Wilds and help us make it better while we keep working on other games as well as the main game.
Rewards of this post forfeit to @commentrewarder.