Mars: War Logs is a rpg game for fans of cyberpunk climate. Roy Temperance or the hero we play is a resident of the red planet. After the conflict, which took place 100 years ago, the most valuable resource is water. The powerful organizations Aurora and Abundance are fighting for access to these resources, including the organization to which our hero belongs.
Over time we find out who is really dealing the cards here - Technomanners.
The mechanics of the game is a standard rpg . We gain experience, for which we can raise the statistics, acquire new skills. The combat system is based mainly on close combat. We have a suitable arsenal for this, of course, which can be upgraded or create a completely new one thanks to crafting.
Tasks that await us in addition to the standard "kill and bring" have an impact on the course of the game, decisions made affect the availability of tasks and ultimately lead to one of the few available endings of the game.
To sum up: it's a little Mass Effect with a more closed postapocalyptic world, a good game, somehow missed by the players.
*Mars: War Logs uses the studio's own engine - The Silk Engine
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