This is something that makes sense to me. I plan on being very cautious with overpaying to unlock when i know its just a race to sell. Why else would you unlock unless to sell the card and sure if the demand is there great but just some simple math kinda throws that out very quickly.
MAX GFL is 52500 CP, so if im going off 20x, were talking over a mil DEC when i can do buy a max GFL for 100k DEC right now in the same set for chaos. Even at 5x, were talking about 2.5x the price of buying a comparison and thats not even accounting for the "markup" the seller will try to make. I think itll be a disaster for those that try to unlock them or noone will do it.
Your proposal would help to bridge the two values together. say something take a GFL and burns a Chaos GFL for it. Cost them 100k DEC to buy one but maybe they can sell GFL reward for 250k due to rarity. The consequence is the Chaos set increases as the reward set decreases until it finds an equilibrium and it isnt worth it to do so anymore. The more i type it out the more I like it.
The only thing that sucks for someone like me and im sure others is that what incentive do i have to unlock for land. If i am just trading production for production there really is no benefit. Maybe there could be a landbound option where you can burn at 50% rate but then it is bound to your account still but a land functionality unlocks. 50% may still be too high, would have to be discussed.
The proposal from the OG post isnt going to pass so @costanza, think you should get a proposal together and ask for donations for funding it if needed. Id be willing to throw in.
RE: Soulbound Reward Card Proposal - Immediate and Ongoing Accessibility