Download: Project Stray Here!
Project Stray: Trello Board
There are a host of new changes and updates to the game. This includes a new Trello board that I have began for Project Stray. The Trello board still needs quite a bit of love but by the end of the week we should have a pretty solid idea of where the game is right now and where its going next.
Project Stray: Patch Notes (7/17/2017)
Reworked the first battle area significantly from what it was before. This was to help the first fight feel less cramped.
Implemented Automap system (New Functionality Added)
All Weapon have been reworked!
Pistols - (Higher res meshes created)
Pistols - (View Models Hooked up with SFX and GFX)
Shotguns - (Higher res meshes created)
Shotguns - (View Models Hooked up with SFX and GFX)
Rifles - (Higher res meshes created)
Rifles - (View Models Hooked up with SFX and GFX)
Heavy Weapons - (Higher res meshes created)
Heavy Weapons - (View Models Hooked up with SFX and GFX)
Advanced Weapons - (Higher res meshes created)
Advanced Weapons - (View Models Hooked up with SFX and GFX)
Grenade Launchers - (Higher res meshes created)
Grenade Launchers - (View Models Hooked up with SFX and GFX)
More to come next week!
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I regularly do dev streams here: https://gaming.youtube.com/c/CastleDoes/live
(4:00 PM EST Weekdays)