SHARE YOUR BATTLE WEEKLY CHALLENGE!☯️Venari Spellsmith

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Hello once again awesome Splinterlands fans and welcome to my entry for this week's SHARE YOUR BATTLE CHALLENGE. This week we go neutral because the theme monster is the Venari Spellsmith. Without wasting time let's get right into it...



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THE VENARI SPELLSMITH

The Venari live in the Realm of Silence where they thrive and have built their civilization. Among the many great things this species has built is the Institute of Magic where Venari that are interested in the study of mana go to study spellcasting. The venari that complete the training in this institute become masters in the act of spellcasting and are referred to as Spellsmiths. These spellsmiths push themselves to be the best with magic. Their control with spells is so impressive that they don't only use magic but are one with magic as well.

Let's see the stats of this monster's card;

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The Venari Spellsmith starts right away with the Dispel ability but it's abilities don't stop there. At level 4 he gains the Amplify ability and then the Redemption ability at level 8. As for the basic stats, this monster has one magic damage but he gets an extra one at level 6. He also starts of with a speed of 2 before getting an extra one at level 5. As for health, the Venari Spellsmith starts with just a health of 2. He gains an extra health at level 2 and another at level 3. At level six though, this monster loses one health because of his damage gain but he recovers the lost health at level 7.

For this challenge I'll be using this monster at level 2;



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The Combat Rules and My Strategy

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COMBAT RULESimage.png
MODIFICATIONSHealed Out
ACTIVE SPLINTERSWater, Earth, Death

Strategy

Because I cannot heal the monsters on my team, I will really need to add some extra protection to my team. I expect the enemy to do the same so I need to hit them hard and fast.

Below is the info of my lineup👇:

SUMMONERimage.png
NAMEOBSIDIAN
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYRARE
LEVEL2
MANA COST4
BUFFS+1 Magic Attack

Because I expect extra protection from the enemy, I have decided to use more magic monsters in this battle. Thankfully I have Obsidian ready to go into the battlefield and buff my monsters up with an extra magic damage.

MONSTER 1image.png
NAMECENTAURI MAGE
SPLINTEREARTH
EDITIONREWARD
RARITYRARE
LEVEL2
MANA COST7
ATTACK1X MAGIC ATTACK
SPEED3X
HEALTH10X
TOUGHNESS0
ABILITIESReturn Fire

In the frontline is this majestic monster. The Centauri Mage is a really a decent tank for 7 mana. With 10 health and the return fire ability, this horse lady should be a tough one to take out at least for a while. Let's see how she fares at the front.

MONSTER 2image.png
NAMEFUNGUS FIEND
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYLEGENDARY
LEVEL1
MANA COST0
ATTACK1X MELEE ATTACK
SPEED1X
HEALTH2X
TOUGHNESS0
ABILITIESNONE AT LVL 1

Up next is Fungus Fiend. At a giveaway cost of 0 mana, this monster can serve many purposes. In this battle I placed him in the second position so that he can serve as a somewhat secondary tank in case Centauri Mage gets taken out. Also, he can take hits from any monster with opportunity while the rest of the team stays alive.

MONSTER 3image.png
NAMEVENARI SPELLSMITH
SPLINTERNEUTRAL
EDITIONCHAOS LEGION
RARITYRARE
LEVEL2
MANA COST4
ATTACK1X MAGIC ATTACK
SPEED2X
HEALTH3X
TOUGHNESS0
ABILITIESDISPEL

In the third position is the star of today's show. The Venari Spellsmith is the first of the backline fire. Obsidian's buff will make sure this monster does some damage to any monster with a void. His dispel ability may even come in handy for removing some "unfair advantages" the enemy may have.

MONSTER 4image.png
NAMEQUEEN MYCELIA
SPLINTEREARTH
EDITIONCHAOS LEGION
RARITYLEGENDARY
LEVEL1
MANA COST4
ATTACK2X MAGIC ATTACK
SPEED1X
HEALTH4X
TOUGHNESS0
ABILITIESPROTECT

Since I cannot heal my tank or any other monster, I need to protect everyone somehow. Well, thankfully Queen Mycelia is up for the job. Her Protect ability will give everyone +2 shield making them harder to kill. Let's see if these shields hold.

MONSTER 5image.png
NAMEKHMER PRINCESS
SPLINTEREARTH
EDITIONUNTAMED
RARITYRARE
LEVEL2
MANA COST2
ATTACK1X MAGIC ATTACK
SPEED2X
HEALTH2X
TOUGHNESS0
ABILITIESNONE AT LVL 2

Costing just 2 mana, Khmer Princess is a monster I just had to add to this lineup. With Obsidian's buff, this 2 mana monster can really pack a punch. I just hope she survives long.

MONSTER 6image.png
NAMEDOCTOR BLIGHT
SPLINTERNEUTRAL
EDITIONPROMO
RARITYLEGENDARY
LEVEL1
MANA COST4
ATTACK1X MAGIC ATTACK
SPEED1X
HEALTH4X
TOUGHNESS0
ABILITIESAFFLICTION, CAMOUFLAGE

Last but definitely not the least is Doctor Blight. This guy's affliction is useless in the Healed Out Ruleset but his Camouflage ability can really make a difference. He will be able to survive until he gets to the front and in all that time, he can do loads of damage.

The Battle

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My SplinterEnemy's Splinter
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Round 1:

  • Starting with the buffs, the enemy used Keyla Frendul to add some toughness and speed to his monsters. Obsidian increases the damage of all the magic monsters on my side.
  • Queen Mycelia adds 2 armor to all the monsters on my side.
  • Djinn Oshannus starts by shooting magic balls at Centauri Mage, x2 damage, 8 health remaining.
  • Pelacor Bandit attcks Khmer Princess, x1 damage, 1 toughness remaining.
  • Centauri Mage fires back and Djinn Oshannus, x1 damage, 9 health remaining.
  • Deeplurker sights Fungus Fiend and launches an attack, x2 damage, 0 toughness remaining.
  • One by one, all the monsters on my backline fire throw their magic balls at Djinn Oshannus, x4 damage, 5 health remaining.

Round 2:

  • Djinn Oshannus begins again by attacking Centauri Mage, x2 damage, 6 health remaining.
  • Pelacor Bandit slices through the last of Khmer Princess' armor.
  • Centauri Mage shoots back at Djinn Oshannus, x1 damage, 4 health remaining.
  • With a 3x attack, Deeplurker takes out Fungus Fiend.
  • The backline monsters viciously attack Djinn Oshannus and with a x4 damage, take him out.

Round 3:

  • With Oshannus gone, Pelacor Bandit starts this round by attacking Khmer Princess, x1 damage, 1 health remaining.
  • Centauri Mage takes out Scavo Hireling bringing Pelacor Bandit to the frontline.
  • With just 1 health left, Khmer Princess is fatally attacked by Deeplurker.
  • Venari Spellsmith takes out Pelacor Bandit with a 2x Magic attack.
  • Doctor Blight and Queen Mycelia fire at Deeplurker, x4 damage, 2 health remaining.

Round 4:

  • Centauri Mage deals the final blow to Deeplurker, x2 damage, 0 health remainings.
  • Venari Spellsmith ends it all by taking down Hardy Stonefish.
    DEFEATED!



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Victory!

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Keyla thought her three fast and shielded monsters could take out my entire team but she was wrong. This team is proof that slow, steady and concentrated attacks would always win.

Check out the battle by clicking the link below👇

CLICK HERE TO WATCH THE BATTLE



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Did My Strategy Work?

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As you can see, it totally did!

Using magic monsters was the best option for me. I was able to totally bypass the armor Keyla provided. Also using Obsidian to increase the magic damage was a good call because Oshannus was becoming a pain with his void.

Queen Mycelia's shield was also very helpful. The shields let Fungus Fiend, a zero mana monster, absorb two 3x hits. The shield also kept Khmer Princess alive long enough to do some major damage.

I had my doubts about this team initially, but it all worked out in the end.



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Do I like the Venari Spellsmith?

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Well, not really. The thing is that this monster is one that I rarely use. Dispel is just not an ability that I find really effective. Getting the monster to level 4 would not be a bad idea though because Amplify is a really great ability in my opinion.



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And That's All For Today!

  • All images used in this post are from the Splinterlands game.
  • All GIFs used are screen recordings from the Spinterlands game edited on GIPHY.
  • All dividers were made by me with Canva.
  • Don't be shy :) Join Splinterlands by clicking on THIS LINK.

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Thanks for your time!

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SHARE YOUR BATTLE WEEKLY CHALLENGE!☯️Venari Spellsmith | Ecency