Terracore: Devlog #10 - Things DON'T always go as planned...

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Hey Fellow Citizens!

Time for another update now that I finally have a free moment to sit down and reflect on the last 24 hours that were let's just say a little stressful 😅 I want to give a HUGE THANK YOU to the community for being so patient & understanding as I build out Terracore during the ALPHA it's not always gonna be perfect as many of you have noticed but over the last week I feel like I can see noticeable progress from backend systems as well as some of the GUI changes that were launched today. The community has been vital for finding bugs I would not be able to do own my own and the suggestions you all are bringing have been amazing!

Now let's get into some of the updates for the week!
Below you will see a bunch of new screenshots of the new GUI layouts and some of the improvements made for moving screens.
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New Battle Page with Avatars, Icons, & Battle Logs

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Other News:

kwskicky@kwskicky leaked a screenshot of his new tool updates in discord
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hivetrending@hivetrending added some new features to Scrappy the discord bot he is also rocking a new avatar and icons!

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That's it for today, all the links are below be sure to follow us to here what we are working on and follow the progress!


Check Out our Wiki:
https://cryptognome.gitbook.io/terracore/
Follow us on Twitter:
https://twitter.com/terracoregame
Follow us on PeakD:
@terracore
Come join the discord to learn more:
https://discord.gg/dgJU6RqMv4

Terracore: Devlog #10 - Things DON'T always go as planned... | Ecency