Splinterlands - All Combat Rulesets

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SPLINTERLANDS COMBAT RULESETS

Hello all @Splinterlands player. Today I'm going to list all the combat rules that I have encountered during my first week playing #Splinterlands. I tried to search them in the FAQ page, the How to Play section, and the blog, but I couldn't find any updated and complete list out there.

Not saying that mine will be complete, so if you find any missing rulesets, please inform me in the comment section below. I'll edit that in and let this be the updated and completed list for all the players to refer back to.

I'll arrange them alphabetically after the Standard rule, and you can jump to the specific rules by clicking on its name below (thanks for @Kinukinu for helping me with this). Here we go!


ICON
RULESET
DESCRIPTION
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STANDARD
No modifications to the standard gameplay rules and mechanics.
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AIM TRUE
Melee and Ranged attacks always hit their target.
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ARMORED UP
All Monsters have 2 Armor in addition to their normal Armor stat.
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BACK TO BASICS
Monsters lose all abilities.
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BROKEN ARROWS
Ranged attack Monsters may not be used in battles.
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CLOSE RANGE
Ranged attacks may be used in the first position in battles.
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EARTHQUAKE
Non-flying Monsters take 2 Melee damage at the end of each round.
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EQUALIZER
The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health.
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EQUAL OPPORTUNITY
All Monsters have the Opportunity ability.
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EVEN STEVENS
Only Monsters with even Mana costs may be used in battles.
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EXPLOSIVE WEAPONRY
All Monsters have the Blast ability.
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FOG OF WAR
Monsters lose the Sneak and Snipe abilities.
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HEALED OUT
All healing abilities are removed from Monsters and Summoners.
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HEAVY HITTERS
All Monsters have the Knock Out ability.
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HOLY PROTECTION
All Monsters have the Divine Shield ability.
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KEEP YOUR DISTANCE
Monsters with Melee attack may not be used in battles.
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LITTLE LEAGUE
Only Monsters & Summoners that cost 4 Mana or less may be used in battles.
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LOST LEGENDARIES
Legendary Monsters may not be used in battles.
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LOST MAGIC
Monsters with Magic attack may not be used in battles.
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MELEE MAYHEM
Melee attack Monsters can attack from any position.
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NOXIOUS FUMES
All Monsters start the battle Poisoned.
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ODD ONES OUT
Only Monsters with odd Mana costs may be used in battles.
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REVERSE SPEED
Monsters with the lowest Speed attack first and have the highest chance of evading attacks.
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RISE OF THE COMMONS
Only Common and Rare Monsters may be used in battles.
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SILENCED SUMMONERS
Summoners do not give any stat buffs or debuffs or grant/use any abilities.
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SPREADING FURY
All Monsters have the Enrage ability.
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STAMPEDE
The Trample ability can trigger multiple times per attack if the trampled Monster is killed.
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SUPER SNEAK
All Melee attack Monsters have the Sneak ability.
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TAKING SIDES
Neutral Monsters may not be used in battles.
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TARGET PRACTICE
All Ranged and Magic attack Monsters have the Snipe ability.
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UNPROTECTED
Monsters do not have any armor and do not get armor from Abilities or Summoner Buffs.
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UP CLOSE & PERSONAL
Only Monsters with Melee attack may be used in battles.
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WEAK MAGIC
Magic attacks hit Armor before reducing Health.

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If you are just about to start playing @Splinterlands, please use my REFERRAL LINK to sign up.


Much appreciated. Muchas gracias. Terima kasih banyak.

Splinterlands - All Combat Rulesets | Ecency