RE: RE: Game ecosystem - The Overgrass and saplings
You are viewing a single comment's thread from:

RE: Game ecosystem - The Overgrass and saplings

Words
102
Reading
1 min
Listen
Play
3y

the growing mechanic is really cool. Quest for Stoken needs some kind of cool generative element to some of the levels that make them look different every time a user plays.

yes! we are using game maker

it would be cool to just include what you made in our game:
a cloud machine, that makes clouds, and then makes rain, which when it falls, and touches another plant, the plant grows...

and then our character already has a sword so that would be conducive for cutting the plants down... which would just add another element of interactivity with the background in QFS

@stoken.quest: the growing mechanic | Ecency