Illegal Fighters now vanish from the draft on their own, no toggle required.
Last patch let you hide the Fighters you could never field this match. Now that
cleanup is the default and the toggle is gone. The picker always shows only the
Fighters you can legally field, and it greys out only the ones you cannot afford
with the mana you have left right now.
🔧 Improved
Fighters you can't field no longer clutter the picker
Last patch we added a toggle to hide the Fighters that can never be fielded
this match. Now that is simply how the picker works. The moment you pick a
commander, every Fighter that cannot legally take the field drops out of the
pool: wrong affinity for your commander, banned by the ruleset, or costing
more mana than the whole cap. The old "Hide unplayable Fighters" checkbox is
gone, because you no longer need it.
The greyed-out state now means one thing only: the Fighter is legal, you just
cannot afford it with the mana you have left. Drop a pick and it lights back
up. And Open Alliance still lets you reach across affinities, so nothing you
are allowed to field is ever hidden from you.
More draft and ranked polish is on the way. Thanks for playing the alpha and
telling us where the picker got in your way.
Read the full illustrated patch notes -> https://stellarch.io/en/changelog/v0.40.15
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Stellarch is a deterministic trading-card game on Hive, draft a 7-card team, outplay your opponent, climb the ranked ladder. Browse the cards · Read the docs · See the leaderboard