RE: RE: Roguelike Dungeon Crawler Update: Lore, Enemies, and AI
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RE: Roguelike Dungeon Crawler Update: Lore, Enemies, and AI

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2y

That's a lot for players to keep track of. I was never too good at thinking of ideas for games. I've coded some simple ones and admire the skills of those who can get the most from a machine. Things like Elite on the Beeb were amazing.