Splintervibes — play your Splinterlands music on Splinterlanes
Splinterlanes is a three-lane way to play Splinterlands: two players battle across a Friendly Lane, the Command Lane and a Hostile Lane, with Decks built from the cards they own in Splinterlands. The cards were always the point. Now your music comes along too.
If you own Splintervibes — the Splinterlands music tracks — you can play them on Splinterlanes while you build Decks and battle.
Your tracks, in the top bar
Sign in, and if your Splinterlands account holds at least one Splintervibes track, a note button appears in the top bar, next to the Help button. Open it and your tracks are there:
- Play and pause, previous and next, and a position bar to jump around a track.
- Shuffle, and a volume slider.
- Your whole list — pick any track to play it.
The music keeps playing as you move around the site — from the lobby to the Deck Builder and on into a battle. On a phone, where the top bar steps aside during a battle, your device's own media controls (the lock screen, or a headset's buttons) pause and skip.
A few things we decided on purpose:
- Nothing plays until you press Play. No autoplay, ever.
- No tracks, no button. If you don't own any Splintervibes, nothing changes for you.
- Your volume, Shuffle setting and last track are remembered on your device.
- Signing out stops the music — the tracks belong to your account, not to the browser tab.
It's your music because you own it
The player reads what your Splinterlands account holds, the same public record Splinterlands itself shows. Nothing is copied or transferred: the audio streams straight from Splinterlands, the same file their own player plays. List a track for sale on the Splinterlands market and it leaves your list here, just as it would there. It's the same idea as your cards: what you own stays in your own account, and Splinterlanes simply lets you use it.
The Privacy Policy now says so too: we read which Splintervibes you own so we can play them for you, and a track you play streams from Splinterlands' content network.
Also new since the last update
- Deck insights in the Deck Builder. Open any saved Deck to see how it has played: its record, how each Lane fares, every Archon's record (Archons are the cards that lead each Lane; Splinterlands calls them Summoners), and numbers for each Monster — how often it reaches the board, its win rate when it does, damage, kills and survival. Monsters that rarely reach the board are called out. Only you can see your Decks' insights.
- Keychain approval for Talisman gifts and listings. Giving a Talisman away, or listing one on the Talisman Market, now asks Hive Keychain to approve that exact gift or price with your account's Active authority — the same level Hive asks for when you move funds. Signing in with Posting authority alone can never move your Talismans.
- Fair-play and stability fixes. Deck ownership is checked again when a match starts, and matches hold up better on a bad connection.
- Privacy Policy update (effective October 14, 2026). While you wait in a Private Room, anyone with the room's name can see that you are waiting there and whether the room plays for stakes — that's how an invite link knows who invited you. The policy now says so.
Press Play
Head to splinterlanes.com and sign in. If you own Splintervibes, the note button is waiting in the top bar. New to Splinterlanes? The How to Play guide covers everything from your first Lane to the Ladder, the FAQ answers the common questions about cards, Tickets and prizes, and a Ranked battle costs one 🎟 Ticket — a cent.
Questions, or a track that won't play? Comment below. We read every comment and look into reports quickly.