The post is translated from hebrew to english.
Source: Here
The original author is: Roei han.
The Surge first came out in 2017 and brought to the table a unique battle system and interesting story, but at the same time received disagreements among the cast. Now comes The Surge 2, which is trying to make what its predecessor did even better, but does it stand the test of success?
The Surge 2
Let's start with a slight disclosure and the fact that I really but really disliked The Original Surge. He seemed too complicated to me, too cumbersome and not at all clear. But when I heard and saw the trailers and the preliminary publication of The Surge 2, I thought it might be worth giving this series another chance. The story looked interesting, the graphics looked fine and this time Deck13 Interactive seemed to be doing a good job developing the game.
Then the game came to me and I was very curious to play, and I soon discovered that there was nothing new under the sun in The Surge.
Let's start with what is “The Surge 2”. So the game is an RPG action game that allows us to control a robotic skeleton man on his various journeys around the city of Jericho. The game is an unashamed Souls-like game, and most of the different systems a customer game has are completely identical to most of the familiar Souls-like games of the day, so if you're less attached to the style, The Surge 2 might not be for you.
The gameplay of The Surge 2 is simple - you walk around the game world, fighting enemies, collecting Souls (I mean .. Tech Scrap) and other objects. After wandering around the city and gathering resources, you can use Medbay, which will help you improve your hero's abilities, level up with the Tech Scrap you gathered, connect your character with new and more powerful pieces of armor, and prepare new objects.
As befits a Souls-like game, if you die while wandering around the city you will lose all the Tech Scrap you carried and have to collect it for a short period of time before disappearing, making the game especially challenging if you lost your booty when you fought a murderous boss and threatened.
But what makes The Surge a series of games that may well be worth raising is the way you improve your character. Besides preparing objects, you can obtain new pieces of armor by tearing and tearing the objects from your enemy's body organs. For example, if you need a strong and new one (or you are just enthusiastic about the way your enemy is attacking you and you too), you can go to the enemy near your location that carries the object you want to get and simply (after a fight, of course) cut his hand and take it for yourself.
There are a host of other parameters to consider when building your perfect hero. Unfortunately for your hero, a rhythmic power gauge that will not allow you to use the most powerful weapons without a problem, and you will need to choose the parts you use carefully so that you can get the most out of your character.
But does all this make The Surge 2 a good game? Unfortunately not really .. As a person who connects to Souls-like games I was expecting to become very addicted to the game very quickly. But unfortunately after a few hours of wandering around the game, I lost all interest in it. The world is not wide enough, and so you have to return to Medbay every time to improve your character, and the distance between Medbays is vast and different, forcing you to return to the same point each time makes the game wandering depressing, because every time you come back to make the smallest improvement Your character has the same high-level enemy that took you an hour to eliminate and you no longer have a reason to fight him. Just come back to life and will usually not offer new and more powerful equipment that you can use. Also, the game includes a host of confusing menus, and I usually found myself getting lost when I wanted to perform a specific and simple action from a specific menu that the game has. If the distance between the Medbays was smaller it would probably be more fun for me to play.
Also, in the version that I played on PlayStation 4, the game graphics simply deride today's technology capabilities. Even in a console that supposedly can carry graphics to some level, I felt that the game was just cheap in the graphics it offers, which is obviously a suprise given that the game takes great care to give you slow motion cameras with the aim of being especially stylish when you cut your enemy's organs .. The textures are rough, smudged And not pretty, most parts of the armor look the same and the game feels no variety at all.
The story of the game is also not good, especially when I find myself trying to figure out what part of the story I am in and what to do. The game does not show you a specific point you need to reach but rather shows you the general area of your goal and sends you free to look for where to go and how to reach your goal. It is nice at first and undoubtedly allows for a great deal of thinking about the way the game works but at some point it just becomes burdensome.
Along with all this the game's battle system is excellent. It is based on two main attack buttons, an evasion button, and the ability to block your opponent's blow. The battle system is very easy to understand and makes roaming the streets and fighting enemies simple and effective. Thanks to the organ selection system of the game, you can choose which organ to focus on so you can get the new part you are looking for and need, making the battle focused and serious. Also, the enemies will not feel sorry for you at all, and if you do not focus on the battle fully, you will probably lose a lot of life points in the one second you did not notice.
In summary, The Surge 2 will probably be shared among the audience like its predecessor. If you liked the first game in the series, you will probably like this game, which only re-adds and adds more to the original game's mechanics, but if you are not the one who liked the first game, you will likely feel the disappointment and misunderstanding experienced in the first game here as well. Certainly this is a game that wants to be better than its predecessor, but even with all the improvements it has made to be better, it is still left behind.