A good season for me, but some things got me thinking. Even so it may not be intented by the devs, all the consequences of their decisions always favors the longtime players, so that newbies either have to invest a lot of money, that they probably won't never earn back. Or they will advance very very slowly. Examples:
You get more cards and DEC the longer you have been in the game. This allows you to accumulate cards, level them up and rent them out.
When you have more DEC and a bigger collection, you get more SPS. If you get more SPS you can stake more SPS, so that you get even more SPS
Even if you want to play in a Bronze-League-Tournament, the staking requirements are so high, that new players are not able to take part. So the prices go to longtime players, which may be seasoned Diamond-League players.
There are still more examples that lead to the saying "If you have more, you get more." Maybe it is not intended by the devs, but every action they take prefers players who already have enough DEC, cards, SPS.
So may be one step could be, that lower league players get more cards than i higher leageues. I mean only cards, the DEC earned in higher leagues could stay the way it is.
Match Report
Performance
Stat
#
Silver Rank
294
Rating
2798 - Silver I
Rating High
2811
Ratio (Win/Loss)
1.79 (175/98)
Tournament Ratio (Win/Loss+Draw)
3.00 (3/1/0)
Tournament Reward Placements
2/2
Longest Streak
10
Bad tournaments, good season.
Top 10 Summoner Usage
Offline
Top 100 Monster Usage
Offline
Win Rate by Ruleset
Offline
Tournaments Report
Prizes
Tournament
League
Editions
Placement/#entrants
Ratio (Win/Loss+Draw)
Prize
Beginner's Tourney X Giveaway # 11
Bronze
Rundefined
80/102
0.56 (5/9/0)
22.222 DEC
BRONZE BLUNDERBUSS - MODERN N00B
Bronze
UDundefined
202/238
0.38 (3/8/0)
2 SPS
Summary
Reward
Count
Quantity
Dark Energy Crystals (DEC)
1
22.222
SplinterShards (SPS)
1
2
Rewards Report
Standard Foil Cards
Rarity
Quantity
🔥DEC🔥
Common
34
170
Rare
6
120
Epic
4
400
Legendary
0
0
Total Standard
44
690
Gold Foil Cards
Rarity
Quantity
🔥DEC🔥
Common
0
0
Rare
0
0
Epic
0
0
Legendary
0
0
Total Gold
0
0
Loot Chests
Reward Chests
Dailies
Season
Total
💲Token
Legendary Potions
4
6
10
🟡 400
Alchemy Potions
5
0
5
🟡 250
DEC
1281
3
-
🟣 1284
CREDITS
0
0
-
🟡 0
CHAOS Packs
1
0
1
🟡 4000
Cards (Total)
33
11
44
🟣 690
Captured DEC (Ranked Rewards)
Ranked Play Wins
DEC Earned
175
🟣 760
Total Ranked Play Rewards
Total Ranked Play Earnings
🟣 2734 DEC
🟡 4650 CREDITS
This time nothing special. The epics I received are one of the weakest in the game.
🟣 Rental Report
Type
DEC (fees)
Revenue
-2510.692 (23.851)
Expenses
(0.000)
Cancellation Refunds
595.470
NET
(1939.073)
⭐ SPS Report
Type
⭐ Amount Claimed
Airdrop
108.959
Staking Rewards
22.591
NET SPS
131.550
+ Voucher Drops
1.851 🎟️
Posted using SplinterStats Season Report Card.
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
Follow @splinterstats and come visit us in Discord if you have any questions.
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