Hi, friends, I took a short break, and now I came up with this 3D modeling and rendering of a medieval ax, Just modeled the ax and with the material application, I tried to give it a rusted and old ax effect. The same is done with the restored one, only material application.
Old and Rusted
Restored and Polished
PhotoShoot
In this, I used line command to get the shape of the ax and extruded it. Pulled the outer vertices of those places where the cutting edges need (it took some time to get the shape for me 😁)and applied symmetry modifier. And all other things are from cylinder command and modified them with edit poly modifier.
Thank you
Making