RE: RE: HGS: Showcase Game - Angular Velocity - Where we are, where we're going
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RE: HGS: Showcase Game - Angular Velocity - Where we are, where we're going

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We had no idea! but that's cool. The idea comes from bflanagin@bflanagin's time making models for old first person shooters. In our imaginings (because we're still working on the specifics) the players would have a tool that guides them to the finished product. Similar to how some fighting games have custom fighter creators, but where the finished product IS the player's so they can do with it as they will.

@rhemagames: We had no idea! | Ecency