Hi,
May I introduce?! Cork Corkscroo! He comes from planet Bark-III. As he was flying to Risa on vacation, his navigation device suddenly exploded and so he had to make an emergency landing on an unknown planet.
At the moment of the rendering he was wondering "What the heck - Where am I?".
Is it going to turn into an adventure vacation? We will probably never know. Nobody has ever seen Cork Corkscroo again.
How I made it
In the last few days I've finally found time to enhance my sculpting skills in Blender 2.91. I do this as often as I can. It's a nice hobby with a steep learning curve. As usual, I had a vague idea of what I want to do. This time I wanted to model an alien. What it should exactly look like in the end, I decided on the principle of "just have fun!".
I started with an UV sphere (a simple ball). After sculping the shape, I solved the texturing using classic UV textures. Normal map, Subsurface texture and Diffuse texture. The whole painting process was done in Texture Paint mode in Blender (and a little help of GIMP).
I used an HDRI texture from HDRI-Heaven for the background. (CC-0)
https://hdrihaven.com/hdri/?c=morning-afternoon&h=misty_pines
The result is rendered with Cycles and a camera with a focal length of 25 mm.
Obviously I still have to practice creating realistic topologies a little. But I am ambitious. ^^
A few screenshots of the development environment.
If you are interested in the Blender file and the textures, please let me know via a comment or PeakD chat. I am happy to share my model with you.
Best regards
QuantumG