Hello, everybody, how is your weekend ? I hope you all doing great. Today I will make a post again about the Splinterlands contest Battle Mage Secrets Challenge. This Week's Theme is Shades of Gray ruleset.
I usually battled in the Modern Format Diamond League using my 2 scholar accounts from Balthazar scholar bltzr-wizard-710 and bltzr-wizard-711. This battle happened this week when I joined the Modern Diamond Format tournament which Splinterlands sponsors.
If you want to watch the Battle Link
Video link:
In this battle, we will use Earth elements and put our melee strongest attacker in the 1st and 2nd position to attack the enemy to focus on attacking the enemy in the 1st position. Remember in this Aimless ruleset only melee unit can attack specific enemy units. The range and magic unit will do random attacks.
This is my lineup for this battle
| Summoner or monster | Abilities | Description |
|---|---|---|
| Immortalis, Summoner. Can debuff all enemy monsters' HP by -1. Have Void, and Shatter abilities | Because of the Void ability which decreases the enemy magic attack by 50% we can focus on the melee and ranged damage, The Shatter ability will destroy the armor from the unit we hit. | |
| Arkemis the Bear, 1st position, Attacker, Support and Defender. Has the ability Protect, Halving, Forcefield, and Enrage. | We put this monster in the first position because it has a High HP and the Protect ability is a support ability that gives all friendly monsters armor of +2, with armor the damage from range and melee attack will hit the armor first before decreasing the HP. With Halving ability, the monster we hit will decrease the damage by half (round down). The Forcefield is a defense ability, it will make all monsters who have damage of 5 or more only give 1 damage to this monster, because our summoner this unit strong against the magic attack and for handle range and melee damage this unit has Enrage ability, if it hit by the enemy and decrease the HP it will increase the damage and speed of this monster, with higher speed easier to evade the enemy range and melee attack.. | |
| Junker, 2nd position, attacker and support. Has the ability Reach, and Repair | We put this melee monster in the 2nd position to help our Bear attack the enemy unit in the first position, The Reach ability (melee attack can attack from the 2nd position) makes this unit can attack from this position. Besides helping the Bear attack the enemy, this unit has a Repair ability that gives armor to the unit whose armor has taken the most damage. | |
| Spirit Hoarder. 3rd position, attacker and support. Has Triage, Dispel, and blind abilities | We need Blind ability (have a 15% chance higher to evade the enemy attack) to enhance our ability to evade the enemy range and melee attack. Triage ability in this battle will heal the unit not in te first position. The Dispel ability can erase the effect of the buff from the enemy monster in the first position (Swiftness, Bloodlust, Inspire, armor buff, etc). I put this unit in the middle to protect it from front and back attacks because this unit has low speed and HP is easy to die. | |
| Venari Marksrat, 4th position, Attacker and Support, has the ability Martyr and Ensnare. | We used this monster especially to boost the stats of the Doctor Blight in the 5th position and Spirit Hoard in the 3rd position. with the Martyr ability. If this monster dies all the stats of the monster adjacent to it will increase by 1. The Ensnare ability will disable the Flying ability from the enemy unit. | |
| Doctor Blight, 6th position, attacker, has the ability Affliction, Camouflage, Poison and Scavenger. | We put this monster in the last position to maximize the effect of the Scavenger ability, every time any unit dies this monster's HP will increase by 1, by putting it in the last position we hope this unit already has a high HP when moving to the first position cause Doctor Blight has the Camouflage ability, this monster can only be attacked when it advances to the first position. Affliction ability has a 50 percent trigger upon attack giving affliction status so that the unit can't receive Heal again. Every attack has a chance of 50% to give a Poison attack. |
Our Formation is finished and we are ready to battle :
Our strategy working :
The enemy randomly attacked our unit while both melee units we brought focused on attacking the enemy in the first position and our Junker repairs the armor of the Bear, easily kills 1 by 1 the enemy unit in the front :
The enemy unit having a hard time killing our unit due to the random attack from their range and magic attack, also from the Sneak attack unit, the attack does not focus enough. This gives freedom for our attacker in the front to keep attacking while receiving fewer attacks and surviving until the end of the battle.
Because of the random attack our Spirit Hoarder dies first so the Martyr ability boosts the stats of the Junker and Doctor Blight., this gives greater damage to the enemy unit ensuring our winning.
Thank you, my friend, for taking the time to review my battle report. I appreciate your efforts and would be grateful if you could provide me with feedback on any mistakes you find by leaving a comment.
If you are new and want to try this fantastic strategy card battle game feel free to use my referral code https://splinterlands.com?ref=poplar-22 to join.