Hey, what's up, players! Happy start of the week to all of you, dear players. From here as always I send you my most cordial greeting and welcome once again to this other retrogaming episode here on my 3Speak channel. Please make yourselves comfortable : ) . Fist of all, excuse me for the late with the Zelda's Series, but I ran into some problems with the SNES emulator, which I hadn't had time to fix until today. Now we are going to be lifting some very heavy things, ha ha! And I say that because in this gameplay number 16 of our beloved Zelda: A Link to the Past we have obtained a Quest item that without a doubt greatly expands our options in our gameplay experience. This item is the Power Glove, which we obtain on the first floor of the fortress that houses the Blue Pendant that the wizard Sahasrahla sent us to retrieve. During this gameplay we also obtained the general map of this fortress, which makes things much easier for us, especially when it comes to orienting ourselves in time and space, since this fortress turns out to be enormous. By making use of this dungeon or fortress map, we managed to head directly towards the lair of the Boss or guardian of this place with the objective of obtaining the Blue Pendant for our campaign.
The Power Glove. We obtain the Power Glove on the first floor of the Fortress that houses the Blue Pendant. After overcoming some 'Beamos' traps which serve as sentinels of the place, we come across a giant chest which we must open with the Master Key that we obtain in one of the chambers in the easternmost area of the fortress. Said chest is the container that houses the Power Glove, which just as the legend states that you can consult at around second 00:23 of the gameplay, upon taking said glove we immediately feel the incredible strength in both hands, due to the fact that now with this glove we will have the ability to carry and lift very heavy stones, which greatly broadens the possibilities in our campaign. Just after obtaining the Power Glove we head to another chamber of the fortress also located on the first floor, and after defeating a large number of enemies we were able to obtain the general map of the fortress, as we can see at around minute 01:00 of this gameplay.
Many Valuable Items. During this gameplay we were able to find many valuable items for our campaign, since for example upon exiting the fortress we were also able to obtain another heart piece, which served us to obtain another heart container for Link, translating into more hit points or stamina for our beloved Link. This finding turns out to be incredibly valuable since we are close to facing another boss in our adventure. In addition to this we also managed to capture more fairies that helped us recover hit points, and we have them as a wildcard in case we perish along the way, as these give us another opportunity to continue from the same spot, that is to say, they revive us.
Very Varied Enemies and Traps. As can be appreciated at various moments throughout the gameplay, when we enter the second floor of the fortress we come across a type of trap that had not been seen before and which turns out to be incredibly creative and even difficult to avoid. Said traps consist of those sorts of floating tiles that lunge at you when you activate them after lifting one of the containers on the floor in search of the fortress keys. You can see said traps starting from minute 03:15 of the gameplay, after picking up one of the keys needed to advance through the dungeon.
And well players, I don't want to extend this any further, so I will leave things here for today. I truly hope you enjoyed it and allow me to say that I am very pleased to continue developing this Zelda series, which today already reaches its sixteenth installment 💪 . Thank you very much for all the support of this my gaming channel on 3Speak. I sincerely appreciate it very much ❤
--paultactico2.
1. Video game: Zelda: A Link to the Past (SNES) (USA ROM version)
2. Emulator used: Snes9x (Windows x64)
3. Video capture software: Fraps
4. Edited and rendered: Capcut (Professional Edition x64)
5. Emulator (Snes9x) - Video Setup:
- Output Method: Opengl;
- Bilinear Filter: On;
- Aspect Ratio: 4:3;
- Vsync: On;
- Frame Skip: Auto;
- Filter: hq3x (for HD textures).
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