[RetroGaming] Finding the Master Key of the Palace of Darkness! 🗝 | The Legend of Zelda: A Link to the Past (SNES)

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My 3Speaking Today

  Hey, what's up, players! I hope that you are doing very well because I for my part am very glad with the fact of bringing you my gameplay number 30 of Zelda: A Link to The Past on my gaming channel on 3Speak as it is already custom and well, everything goes in a very fluid way with this Zelda series that I have been developing on the channel, which today finds itself at a neuralgic point of the main story of this Zelda installment for the Super Nintendo. Well, while I found myself performing this dungeon of the game known as The Palace of Darkness, I realized that I was skipping items that turn out essential to be able to advance in the story, therefore I decided to retrace the path that I had already traveled up to the previous gameplay in the dungeon, to be able to thus search for example more dungeon keys so necessary to be able to unlock many doors of the place, so upon turning back I went solving various puzzles with the help of bombs to thus manage to access many other rooms of the dungeon that I had overlooked in which chests containing this type of items were found, and besides in the process I learned to solve a very important type of puzzle to be able to advance through the place like placing bombs on some parts of the floor that look fissured, which we can explode and access other zones of the map. Finally we got the item that opens all the locks of the Palace of Darkness for us, and this is the Master Key.


🚀 Gameplay HighLights 🔶

  • Bombs as Dungeon Keys. Truly I was impressed by the amount of puzzles that I had skipped solving until the previous gameplay and this due to the fact that I really didn't know how to use bombs to thus break some parts of the floor that are fissured. So every time you see a surface with some fissure it is worth it that you place a bomb in the place or at first you can simply use Link's dash attack to try to save yourself a bomb.

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Blowing up the Floors!💥

  • I Already Have a Map. Well, truly this is an item that I managed to obtain after eliminating a new type of enemies that I have only seen in this Dark World, called Bari, which are a sort of jellyfish that if you attack them at the moment where they are charging their electricity then you will receive a strong shock. Returning to the map I can say now that along with the compass that I obtained previously it gives me a well-defined vision of the Palace of Darkness.

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The Dungeon's Map 🗺

  • The Master Key. After breaking a part of the floor close to the main entrance of the dungeon that led me to a secret lower room of the Palace, I managed to access finally two more small chests where one of them was heavily guarded by skeleton warriors with whom I dealed without many complications. Through said lower room I achieved the first dungeon key that helped me unlock a door that would finally lead me to the Master Key, so I no longer have to worry about obtaining more regular dungeon keys : )

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Now I Can Open All the Locks 🔐


  Friends, as always I want to give you thanks for your time and I think it is never too much to express to you how grateful I find myself with you for the so good reception that this Zelda series that I started this year to develop around here on my retrogaming channel on 3Speak has had, and which I play with much affection and pleasure. Thanks and greetings 🤗 🙌 ♦

--paultactico2.


Some technical details:

1. Video game: Zelda: A Link to the Past (SNES) (USA ROM version)
2. Genre: Action / Adventure + RPG
3. Emulator used: Snes9x (Windows x64)
4. Video capture software: Fraps
5. Edited and rendered: Capcut (Professional Edition x64)
6. Emulator (Snes9x) - Video Setup:

  • Output Method: Opengl;
  • Bilinear Filter: On;
  • Aspect Ratio: 4:3;
  • Vsync: On;
  • Frame Skip: Auto;
  • Filter: hq3x (for HD textures).


My 3speak Video Playlists:

You can Follow me as: paultactico2@paultactico2


[RetroGaming] Finding the Master Key of the Palace of Darkness! 🗝 ... | Ecency