Hey, what's up, players! send you a cordial greeting here and as always have my most pleasant welcome again to my 3Speak channel, where today we are once again bringing a new episode of our favorite anti-hero from the Mario Bros Universe, which is our beloved Wario in Warioland II for the Game Boy Color. Today we are exploring a level quite different from all the previous ones, and this level is known by the name of 'The Factory', where we will be dodging all kinds of puzzles through the activation of different mechanisms such as multiple levers and elevators to be able to reach the end of the level and even if we want to obtain the greatest amount of coins which as we well know is always Wario's main objective, to increase his coin loot to the maximum, therefore, we had to be very attentive to the various traps and delays along the way that exist throughout this level.
The Factory and its Multiple Puzzles. Something that really stands out in this level is the large number of puzzles that we have to solve along the way, since unlike previous levels where there really were no puzzles but enemies, doors or paths to unlock to be able to keep advancing in the level, in this level of The Factory we will have to solve puzzles through the activation of certain levers to be able for example to alter the direction of movement of some platforms and also we will have to determine the exact moment to do it.
Doors Hidden Behind Boxes. Just as you will be able to see during minute 02:11 of the gameplay, a door that led us to delve much further inside the Factory was hidden behind some brown boxes, so then we will have to go around destroying all the boxes we find along the way to thus avoid missing a door that is the access to an important part of the level. By the way, I think I missed a door that I failed to discover during the development of the gameplay, since as you can see I did not find the room that contained the mini-game that grants us the additional treasure of the level : (
Many Annoying Pirate Wolfs. Well, the guys that caused us the most difficulties and delays during this level were the annoying Pirate Wolfs who stalked us from their classic windows in a surprising way, and these with their constant throwing of bottles towards us added to the fact that in some areas of the level there were platforms that moved in the opposite direction to our movement, caused it to be excessively difficult for us to be able to dodge their bottle throws ha ha! Luckily these can be eliminated easily by jumping and using Wario's dash attack. Finally we managed to obtain a new fragment for the final picture, right in the end-of-level mini-game : )
Well my esteemed friends, I thank you enormously if you reached this point and I cannot say goodbye without first thanking you for all the support you have shown for this my retrogaming channel on 3Speak, I appreciate you for accompanying me in this project 🔶✨
--paultactico2.
1. Video game: Warioland II (Game Boy Color) (USA ROM version)
2. Emulator used: Action mGBA v0.10.5 (Win x64)
3. Video capture software: Action V 4.4.0 (Win x64)
4. Edited and rendered: Capcut (Professional Edition x64)
5. mGBA Emulator Video Config:
- Display Driver: Opengl;
- Vsync: On;
- Frame Skip: 0;
- Shader: GBA - Color (developed by Pokefan531 & hunterk);
- Enhancements:
Video Renderer: Opengl;
High-res Scale: 2x.
Dark Intensity: 1.000.
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You can Follow me as: @paultactico2