Behind the Scene #2

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in previous behind the scene post i showed you some selection of work-in-progress screenshots from my processing sketches. Now it's time for some Unity3D dev-screens. Actually Unity is a game engine which i use most of my working time (even more than processing) Maybe some day i'll tell more about it and about my gamedev experience, but for now here is some screen-captures from Unity viewport, hope you'll enjoy

Screen Shot 2016-01-24 at 23.30.22.png

Screen Shot 2018-05-09 at 22.04.00.png

Screen Shot 2018-05-09 at 22.05.49.png

Screen Shot 2018-05-23 at 18.47.24.png