I've been feeling a bit behind on posting lately which has only gotten worse
After posting about my "break" I took from my usual projects to work on scrobble.life/orbit, I went back to other things and it's been moving ahead so fast that i haven't even been able to take a break to post about what I've been working on, which has felt kind of weird.
The times when I hit my 5 hour limit I usually feel so exhausted that I can't bring myself to look back at what I've created since to write about it. It's been a lot. I guess my github contributions do tell a story that I've been extra busy lately:
Instead of writing about all the boring details, I thought I'd go more general overlook about things and show you some things I've worked on the past few days since my last posts.
Scrobble.life has mostly been getting some treatments in terms of speed and durability. It's been getting hammered by crawlers lately which is a bit odd. I was recently testing subscribing to scrobble.life as a starting point towards being able to subscribe to creators on scrobble.life which I've talked about in the past through Hive Subs.
Other than some small adjustments here and there most of my time lately has been spent on animations for the Holozing TCG as well as working some more on the Holozing MMO (which still is not our flagship game, but we'll get to that).
Been using this tool I copied off of github to improve the VFX for the TCG as well as potentially the Unity game(s):
Then I've been working on the capturing of creatures on Holozing MMO as well as creating a few more maps. Too tired to talk details, but here's some pictures.
Either way, I'll probably try to shitpost a bit more often from here on out, just thought I'd let you know I'm still alive and working on things!
PS. Check out @holozing's lately post, you can now trade your creatures and items from alpha vials on our own marketplace which uses HAF NFTs rather than 2nd layer platforms!