Hi and welcome to my first UDK level design.
I used the basics to create this game, using the static meshes from the Unreal engine and Matinee for the movement of the camera's. I created this game using "subtractive", which means that players can only walk about inside in game. My next game will be using "additive" where you will see terrain's, sky domes.
This took quite a while to learn and make as the moving parts and effects where quite lengthy.
I was able to get quite a few bot players running around in the arena which was wicked.
The screenshots below so some of my work.
These are some of the models i created using maya. These will then be transferred in my UDK game as static meshes.
I started using only a few months ago and really enjoy make models. Hope soon to start making more complex models.
At first this was very tough to get my head round especially with the vertices not attaching.
But seeing my models in the game is wicked. I haven't tried the new Unreal 4 yet but may have to give it a try and see how it goes.