Tekken 7 - The Pay-In Payout

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Tekken 7 is a fighting game series that manages to do two things at one time - capturing the appeal of the past and putting something new and refreshing on it. As one of the gamers who have tasted its appeal since the Playstation 1 era, you can master this game with ease, but also it provides the space to deepen and make it a seriously competitive game for you personally. The decision to strengthen the side of the story by including Akuma and designing it in a cinematic format is a very good decision. Especially everything is done with a Unreal Engine 4 base that fascinates and spoil the eye. It will fulfill what you expect from a new Tekken series, even for matters of cosmetic madness though.

However, it does not mean Tekken 7 can be spelled as a perfect "fighting" game. We ourselves have several complaints, especially from the existing presentation. First, the decision to get every character to speak in their own "mother tongue" in Story Mode, but to understand each other, is an absurd decision in our eyes. Simplify it to be all the same language, in our opinion more rational. The policy of making a mode story outside the Mishima family for each character is now concluded from just one battle, rather than extending in Arcade Mode like the old series is also questionable. Other things? Most ranged from non-memorable music or battles with difficulty levels that are very difficult to tolerate. We also regret not the return of some iconic old characters here.

However, despite these shortcomings, Tekken 7 still culminates as a Tekken series that is too dear to miss. You who come to enjoy the competitive atmosphere, or just continue the story, or just want to find a simple "fighting game" where you just want to have fun and enjoy the excitement, or even just enjoy the visuals you will feel that the investment you are hosting in Bandai Namco's matching fighting game is sweetly paid.

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Tekken 7 - The Pay-In Payout | Ecency