Thank you for your comment and I agree with your statement regarding value. You're right there. However I don't game for monetary value, I game for fun. Many others do as well. I've been buying and selling cryptocurrency since around 2010, and I can think of better places to put my money for investment purposes than a high risk game studios NFT's. A game that has been seeing a steady decline in players, and continues to bumble its changes. For instance in February I had the option of placing 10k into SL or the defi sector. I went in on chainlink rather than SL and dumped at the last peak. In short I made far more out of investing somewhere sensible. The game is meant to draw gamer's as well as investors. It's also meant to be fun. Running on pay to win as well as a gotcha game model (player continues to dump money in for limited in game reward, or is capped until they pay more) is not sensible nor is it fun. Thus the drop off in player numbers. The approach should be balanced which currently it's not. It also should appeal to new gamer's and focus on on boarding and KEEPING them. I have no doubt that SL will have a peak, do well off of hype around partnership announcements, and the new "Lands" they bring into the game. Our next bull cycle will bring euphoria all around, and SL will ride this like other games did in 2016/2017. People will buy in and believe the hype. I've seen this before with other games. In the end though user retention becomes an issue, and the game flops leaving those who approached it for investment purposes losing their shirts. Basically the game needs to offer fun and balance first. Not a bot ridden system, not a system tilted against the newbie who doesn't want to invest thousands. Atm the changes make the game feel and play like a gotcha shovel game. Again and I can't state this strongly enough, I game for fun. If I gamed for investment I'd have to reevaluate how I'm living. If I invest time into a game I want it to grow. I've sold loads of cards below market value (including two prince J's) because I just don't care about the money I'm spending if I gain enjoyment for time spent. Splinterlands is something I throw spare change around with in the same way one would an old .25 cent arcade machine. Atm it's no longer worth my quarter.
RE: Season End, Hive Hard Fork, & Other Updates