My arch enemies are mostly categorized as expensive cards that I cannot easily afford, cards I don't have myself, and that I have a history of losing to when faced off in battle.
In this category of "evil" badasses is amongst others the level three "Lord Arianthus" currently priced at around 500$.
I cannot begin to explain how much I enjoy getting the upper hand on his evil lordship, as can be witnessed in this battle I encountered today, where I met a Line-up with Lord Arianthus in front
As it turned out, Defeating Lord Arianthus can be managed if you have a slice of healing and some ranged attacks at hand. Something I managed with my line-up of Life, Dragon, and Neutral Splinters, two healing cards plus a tank healer.
When playing the "Equalizer" ruleset, it is generally considered a good strategy to use a lot of healing, since all cards have a lot more life, to begin with than usual, as all monsters are lifted to the highest level of health.
Equalizer battles tend to be rather long stretched affairs with the winner being the one with the most concentrated damage and best healing.
Now, back to the game at hand... In a slow-winding, easy-going twelve-round grind of a game, I managed to slaughter the entire opposition without losing a single card:
If you have any comments, corrections, opinions - or just an equally great game to showcase for this Blast rule, please don't hesitate to comment down below.
I read all comments and love the strategy talks on specific rule-based battles.
/miko
For new players:
If by any chance you haven't tried Splinterlands yet, please do go and use my Splinterlands referral link. It's free for you and beneficial for me 🙏 Oh, and you risk making SPS (Splintershards) that sells for fiat money on exchanges, if not directly then at least via other cryptocurrencies.
Defeating Lord Arianthus, an arch enemy | Ecency
miko67 ·
Peakmonster [Hurricane] operate report #245 ( Brawl result 5-9-2026)scfather ·