You're in the blog of Ismail Fahim.
I'm attending the weekly battle challenge of splinterlands.
This week's theme is Soulstorm and I'm showing my battle with this monster for the first time this week.
Soulstorm is a Untamed monster in death splinter, This is a nice monster with ranged attack.
This can level up to level 6 but for that I need a summoner of higher level also.
I don't have a summoner that's in higher level so I tried this monster on level 1 with my level 2 death summoner.
Power: This is a nice card with 3 ranged attack, 5 speed and 2 health in level 1.
Abilities:
Have an increased chance of evading melee or ranged attacks from monsters who do not have the flying ability.
This ability can be found at level 1.
When attacking enemies with flying, removes the flying ability and cannot miss.
This ability can be found at level 2.
Reduces the ranged attack of all enemy monsters.
This ability can be found at level 4.
When a monster with stun hits a target it has the chance to stun the target causing it to skip its next turn.
This ability can be found at level 6.
This is the stats of the card.
Battle Detail:
I played with death monster team.
It was a battle of total 24 mana with one rule and that is-
Standard: No modification to the standard gameplay rules and mechanics.
Lineup.
Edition: Alpha/Beta
Rarity: Rare
Element: Death
ABILITIES: All enemy melee attack monsters have -1 melee attack.
This is an alpha/beta edition death summoner.
Edition: Alpha/Beta
Rarity: Rare
Element: Death
Attack: Melee
ABILITIES: Heal at level 1, Magic reflect at level 4, Void at level 7.
This is a death monster, in the first level it has melee attacks (2), Speed (2), Health (7).
It has one ability in the 1st level which is-
Heal: Restores a portion of the monster's health each round.
And another ability in the fourth level which is-
Magic Reflect: When hit with magic damage does reduced magic damage back to the attacker.
And another ability in the seventh level which is-
Void: Reduced damage from magic attacks.
Edition: Untamed
Rarity: Epic
Element: Neutral
Attack: Melee & Ranged
ABILITIES: Retaliate at level 1; Trample at level 4.
This is a neutral monster, in the first level it has melee attacks (2), ranged attack (1), Speed (3), Health (8).
It has one ability in the 1st level which is-
Retaliate: When hit with a melee attack, monsters with retaliate have a chance of attacking their attacker.
And another ability in the fifth level which is-
Trample: When a monster with trample hits and kills its target, it will perform another attack on the next monster on the enemy team.
Edition: REWARD
Rarity: COMMON
Element: NEUTRAL
ATTACK: MELEE
ABILITIES: ENRAGE AT LEVEL 5
This is a neutral monster, in the first level it has melee attacks (0), Speed (1), Health (1).
It has one ability in the fifth level which is-
Enrage: Has increased melee attack and speed when damaged.
Edition: REWARD
Rarity: COMMON
Element: NEUTRAL
ATTACK: MELEE
ABILITIES: SLOW
This is a neutral monster, in the first level it has melee attacks (0), Speed (1), Health (1).
It has one ability in the first level which is-
Slow: Reduces the speed of all enemy monsters.
Edition: Alpha/Beta
Rarity: Common
Element: Death
ABILITIES: Poison at level 4.
This is a death monster, in the first level it has ranged attacks (2), Speed (1), Health (2).
It has one ability in the fourth level which is-
Poison: Attacks have a chance to apply poison, who does automatic damage to the target at the beginning of each round after the poison is applied.
Edition: Untamed
Rarity: Epic
Element: Death
ABILITIES: Flying at level 1; Snare at level 2; Headwinds at level 3; Stun at level 6
This is a death monster, in the first level it has ranged attacks (3), Speed (5), Health (2).
It has one ability in the fourth level which is-
Flying Ability: Have an increased chance of evading melee or ranged attacks from monsters who do not have the flying ability.
It has another ability in the second level which is-
Snare Ability: When attacking enemies with flying, removes the flying ability and cannot miss.
It has another ability in the fourth level which is-
Headwinds Ability: Reduces the ranged attack of all enemy monsters.
It has another ability in the sixth level which is-
Stun Ability: When a monster with stun hits a target it has the chance to stun the target causing it to skip its next turn.
Round 01
My team started the battle with the first attack.
I lost my Furious Chicken in this round.
Round 02
I lost my Haunted Spirit in this round and lots of attacks happened in this round.
Round 03
Enemy team lost Goblin Mech, then I lost my Creeping Ooze in this round.
Both teams lost their front monsters at this place.
Round 04
Enemy team lost all the remaining monsters in this level and my team was killing them all one after another.
Round 05
Opponent team had only one monster remaining and my team had 3 monsters still.
My Soulstorm, the theme card did the last attack and ended the battle.
Battle Results
I was the winner of that battle with 19 points and 7 DEC.
Yes my strategy worked nicely and I might try similar monsters with nice powers next time when I do some battle.
This is the official battle challenge post for Splinterlands Weekly Battle Share Challenge. If you like the challenge and want to make a post then you can also participate and share with more people about it.
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