Splinterlands has not been able to weather through the crypto bear market. With card prices falling so have the value of its reward assets. From DEC, SPS, and Vouchers they have all fallen from all time highs and for Vouchers in particular it has been only in a downtrend since inception.
The current use of Vouchers are from purchasing Chaos packs and in order to obtain bonus packs the user has to include sending Vouchers in game. The Vouchers use has somewhat enhanced recently with the Chaos pack bulk purchase promotion recently. Yet there are still too many Vouchers in supply rather than the demand as we see price of asset continues to fall.
Then it begs to ask what can Vouchers be used for in order to increase its value? @rentmoney discussed an option where if reward cards were to be locked up from trading than the use of Vouchers to unlock the cards to freely be exchanged between accounts seems like a very good idea.
There needs to be more use cases for Vouchers in order for it to sustain in value. We have seen from several promotions how Vouchers temporarily have increase in value only to fall back into a down trend when promotions are over. This in the long run will not help the value of Vouchers.
So what other options do we have in the use of Vouchers? My first thought is the supply versus demand imbalance. There simply are not enough buyers of packs to burn the daily amount of Vouchers being printed. So what if the supply of Vouchers were reduced?
Those who stake SPS or run a Validator Node are earning daily Voucher air drops. If we lower the overall amount of Vouchers printed daily the supply will be reduced. For those who currently earn a large amount of Vouchers from the daily air drop their earnings may initially drop but in the long run would likely benefit from a smaller supply of Vouchers.
With the less quantity of Vouchers in circulation the prices of vouchers would have better chance of increasing. How much increase will depend on the markets but coming full circle of supply and demand there is less supply which should help prices.
We all are feeling the inflation that is upon us in real life. Everything for food to shelter having to pay more. Yet what about in Splinterlands something similar has to occur? For instance what if during Events there are specific entrance fees that includes vouchers? Most of the Events currently require SPS to enter while the rewards are also earned in SPS. Yet what if the entrance fee is in Vouchers? The staking of SPS in order to qualify in an event is already creating demand for players to hold SPS, but there is none for holding Vouchers.
There seems to be a lot of different options to pursue to keep Vouchers relevant to the game. Currently there simply is not enough use cases to create the demand for Vouchers.
The best idea I have heard so far is indeed rentmoney's example of using Vouchers to unlock reward cards to trade. This seems like an opportunity Splinterlands can easily pursue. The lock up of reward cards forces players who are hoarding reward cards to stop as they won't have the flexibility to easily transfer or sell their reward cards. Meanwhile burning Vouchers to allow the cards to switch ownership makes the necessity of having Vouchers.
Until next time thanks for reading!!!
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