Hi all,
Another post in this series. Thank you for your support in the previous posts π
This series intends to determine if there are other aspects of cards that may contribute to increasing its value. Based on your feedback I can focus on more/other things β so feel free to tell me where you want me to go into further detail.
I include some analysis on where the cards fit in terms of strategy and a market analysis of the price of the card in previous months. Feel free to suggest what more do you want me to look into.
In this edition I will be looking at the Kelp Initiate.
So⦠is this a mermaid?
This cardβs ID number is 251, and it is a card from the Reward set.
Total printed: 100000
| Foil | Printed | Burned |
|---|---|---|
| Regular | 93847 | 4044 |
| Gold | 1900 | 209 |
(Data from splinterlands API)
Rarity type: Rare
Card stats
I will be focusing my analysis on the usefulness of this card in lower leagues (i.e. bronze to gold).
This card is a beast! 2 mana, 5 speed and 5 HP β enough said. This is in my opinion the best low mana tank card. Low mana battles is where this card is a must, for example, with a card with reach behind it (such as Tide Biter). Another good combination is Kelp Initiate with Djinn Oshannus, which can still be played under 15 mana. Itβs easy to find several teams where this card performs really well, and Kelya Frendul gave it a little extra boost. Really looking forward to see how it performs under Possibilus the Wise.
If you can buy it, go for it β definitely worth buying it at current prices!
A great card, which can currently be bought at a reasonable price.
Letβs look at the last 6 months.
Looking at the graph, the following can be concluded:
Please let me know in the comments if there is any further information you would like me to include in future analysis.
Stay safe!