Splinterlands Art Contest // Week 192 // 3D Card Selenia Sky

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12.jpg

Hello! well with this card model this time work 2, this time I took my pc to the limit a bit since I had to do the renders with the engine (Eevee) at the end making some adjustments so that the render would be the best possible, I normally use ( Cycles) but this time it was almost impossible because of the render time in this model, I think I will improve the ram memory and the video card.

In this model I really liked the spit as part of the skeleton to give the Dragon rider the pass, the diamonds with the rock and lava texture were I think the best touch to give the model a more beautiful presentation with this base, I wanted use some rocks with grass but I think it looks better that way, I also wanted to give the Dragon some more poses like flying but my computer limited me a lot when adding more poses with the skeleton xD hehehe

I hope you like this model because so far it is the best model I have worked on, I hope to continue improving the facial expressions and textures a little more.


  • Program:

Blender 3D

Armorpaint


  • High speed video of the 3D model: Here

  • Model of card:

Selenia Sky.png


  • Carved Model Block:

Captura de pantalla 2022-06-05 174004.jpg


aas.jpg


kmk.jpg


  • Finished model without textures:

Captura de pantalla 2022-06-05 200549.jpg


Captura de pantalla 2022-06-05 181413.jpg


  • Adding textures in armorpaint:

d.jpg


fgf.jpg


tgyht.jpg


  • Textures and render tests:

Captura de pantalla 2022-06-03 125852.jpg


fgg.jpg


Captura de pantalla 2022-06-04 224722.jpg


Captura de pantalla 2022-06-04 022703.jpg


  • Renders ready:

4.jpg


2.jpg


7.jpg


8.jpg


9.jpg


1.jpg


10.jpg


11.jpg


Thank you very much and I hope you liked my post Greetings 馃槃


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Splinterlands Art Contest // Week 192 // 3D Card Selenia Sky | Ecency